Description

Book Synopsis

Russell Chun earned his master's degree in medical illustration from the Johns Hopkins University School of Medicine, and used Flash for over eight years to develop interactive, instructional multimedia. He has taught Flash at the beginning through advanced levels at a number of institutions including the College of San Mateo, the Center for Electronic Art, the UC Berkeley Graduate School of Journalism, Cellspace, Columbia University Graduate School of Journalism, and City University of New York Graduate School of Journalism. He has also taught Flash at national conferences, regional user group meetings, and corporate workshops. He is the author of several advanced Flash books, Macromedia Flash Advanced Visual QuickPro Guide for versions 5, MX, MX2004, and 8. He has written several Flash articles for MacWorld and for SBS Digital Design.



Table of Contents
Getting Acquainted Creating Graphics and Text Animating Symbols with Classic Tweens Layer Parenting and Character Animation Animating with Modern Rigging Animating Symbols with Motion Tweens Animating the Camera Animating Shapes and Using Masks Inverse Kinematics with Bones Creating Interactive Navigation

Adobe Animate Classroom in a Book 2023 release

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    RRP £48.99 – you save £2.45 (5%)

    Order before 4pm tomorrow for delivery by Wed 17 Jun 2026.

    A Paperback / softback by Russell Chun

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      Publisher: Pearson Education (US)
      Publication Date: 03/03/2023
      ISBN13: 9780137982424, 978-0137982424
      ISBN10: 137982429

      Description

      Book Synopsis

      Russell Chun earned his master's degree in medical illustration from the Johns Hopkins University School of Medicine, and used Flash for over eight years to develop interactive, instructional multimedia. He has taught Flash at the beginning through advanced levels at a number of institutions including the College of San Mateo, the Center for Electronic Art, the UC Berkeley Graduate School of Journalism, Cellspace, Columbia University Graduate School of Journalism, and City University of New York Graduate School of Journalism. He has also taught Flash at national conferences, regional user group meetings, and corporate workshops. He is the author of several advanced Flash books, Macromedia Flash Advanced Visual QuickPro Guide for versions 5, MX, MX2004, and 8. He has written several Flash articles for MacWorld and for SBS Digital Design.



      Table of Contents
      Getting Acquainted Creating Graphics and Text Animating Symbols with Classic Tweens Layer Parenting and Character Animation Animating with Modern Rigging Animating Symbols with Motion Tweens Animating the Camera Animating Shapes and Using Masks Inverse Kinematics with Bones Creating Interactive Navigation

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