Description

A timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, these ideas include something for every size and type of academic, public, and school library.

32 Virtual Augmented and Mixed Reality Programs for Libraries

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Paperback by Ellyssa Kroski

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Short Description:

A timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR... Read more

    Publisher: MP-ALA American Library Assoc
    Publication Date: 7/30/2021 12:00:00 AM
    ISBN13: 9780838949481, 978-0838949481
    ISBN10: 0838949487

    Number of Pages: 216

    Not Just Books , Stationery

    Description

    A timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, these ideas include something for every size and type of academic, public, and school library.

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