Description

Book Synopsis
Covers how to design user interfaces and .NET applications that take advantage of Windows Presentation Foundation (WPF). This title presents prerequisites such as Microsoft's unified build system, MSBuild, and core XAML constructs and syntax-including shortcuts with examples.

Table of Contents
Chapter 1 Preface I. Introducing XAML 1. Introducing XAML The Benefits of XAML What XAML Is Not XAML Development Resources 2. Getting Started with XAML XAML Prerequisites Defining XAML Applications Building XAML Applications XAML Applications and Visual Studio II. XAML Concepts 3. The Basics of XAML Core XAML Syntax Elements Attributes Attached Properties Binding Properties codebehind 4. Layout and Positioning StackPanel and DockPanel Using Width and Alignment Margins and Padding Grid Absolute Positioning 5. Resources Using Resources Using Styles Triggers 6. Storyboards and Animations Storyboards Controlling Animations Animation Using Key Frames III. Core XAML Reference 7. Elements 8. Controls Base Control Reference Common Event Reference Core Control Reference 9. Shapes and Geometry 10. Layout 11. Animations and Transformations 12. Events Routing Strategies Event Argument Reference Event Reference IV. Appendixes A. System.Windows.Controls B. System.Windows.Documents C. System.Windows.Shapes D. System.Windows E. System.Windows.Media F. System.Windows.Input.ApplicationCommands G. Predefined Colors H. XAML Interface in Code Index

XAML in a Nutshell

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    A Paperback by Lori A Macvittie

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      View other formats and editions of XAML in a Nutshell by Lori A Macvittie

      Publisher: O'Reilly
      Publication Date: 5/2/2006 12:00:00 AM
      ISBN13: 9780596526733, 978-0596526733
      ISBN10: 0596526733

      Description

      Book Synopsis
      Covers how to design user interfaces and .NET applications that take advantage of Windows Presentation Foundation (WPF). This title presents prerequisites such as Microsoft's unified build system, MSBuild, and core XAML constructs and syntax-including shortcuts with examples.

      Table of Contents
      Chapter 1 Preface I. Introducing XAML 1. Introducing XAML The Benefits of XAML What XAML Is Not XAML Development Resources 2. Getting Started with XAML XAML Prerequisites Defining XAML Applications Building XAML Applications XAML Applications and Visual Studio II. XAML Concepts 3. The Basics of XAML Core XAML Syntax Elements Attributes Attached Properties Binding Properties codebehind 4. Layout and Positioning StackPanel and DockPanel Using Width and Alignment Margins and Padding Grid Absolute Positioning 5. Resources Using Resources Using Styles Triggers 6. Storyboards and Animations Storyboards Controlling Animations Animation Using Key Frames III. Core XAML Reference 7. Elements 8. Controls Base Control Reference Common Event Reference Core Control Reference 9. Shapes and Geometry 10. Layout 11. Animations and Transformations 12. Events Routing Strategies Event Argument Reference Event Reference IV. Appendixes A. System.Windows.Controls B. System.Windows.Documents C. System.Windows.Shapes D. System.Windows E. System.Windows.Media F. System.Windows.Input.ApplicationCommands G. Predefined Colors H. XAML Interface in Code Index

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