Description

Book Synopsis
Game of Thrones was an international sensation, and has been looked at from many different angles. But to date there has been little research into its audiences: who they were, how they engaged with and responded to it. This book presents the findings of a major international research project that garnered more than 10,000 responses to an innovative 'qualiquantitative' questionnaire. Among its findings are: a new way of understanding the place and role of favourite characters in audiences’ responses; new insights into the role of fantasy in encouraging thinking about our own world; and an account of two combined emotions – relish and anguish – which structure audiences’ reactions to controversial elements in the series.

Trade Review

'Watching Game of Thrones offers a valuable contribution to large-scale audience research projects and to Game of Thrones scholarship.'
Critical Studies on Television

-- .

Table of Contents

1 The remarkable phenomenon that is Game of Thrones
2 Generating a ‘richly structured combination of data and discourses’
3 Distinguishing different kinds of audience
4 Favourite characters, favourite survivors
5 The significance of favourite character choices
6 Winter is coming…
7 Conflicts and controversies
8 Making predictions for an unpredictable world
Postscript: ‘If you think this has a happy ending, you haven’t been paying attention’
Index

Watching Game of Thrones: How Audiences Engage

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    Order before 4pm today for delivery by Thu 18 Jun 2026.

    A Paperback / softback by Martin Barker, Clarissa Smith, Feona Attwood

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      Publisher: Manchester University Press
      Publication Date: 27/06/2023
      ISBN13: 9781526171948, 978-1526171948
      ISBN10: 1526171945

      Description

      Book Synopsis
      Game of Thrones was an international sensation, and has been looked at from many different angles. But to date there has been little research into its audiences: who they were, how they engaged with and responded to it. This book presents the findings of a major international research project that garnered more than 10,000 responses to an innovative 'qualiquantitative' questionnaire. Among its findings are: a new way of understanding the place and role of favourite characters in audiences’ responses; new insights into the role of fantasy in encouraging thinking about our own world; and an account of two combined emotions – relish and anguish – which structure audiences’ reactions to controversial elements in the series.

      Trade Review

      'Watching Game of Thrones offers a valuable contribution to large-scale audience research projects and to Game of Thrones scholarship.'
      Critical Studies on Television

      -- .

      Table of Contents

      1 The remarkable phenomenon that is Game of Thrones
      2 Generating a ‘richly structured combination of data and discourses’
      3 Distinguishing different kinds of audience
      4 Favourite characters, favourite survivors
      5 The significance of favourite character choices
      6 Winter is coming…
      7 Conflicts and controversies
      8 Making predictions for an unpredictable world
      Postscript: ‘If you think this has a happy ending, you haven’t been paying attention’
      Index

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