Description

Book Synopsis
Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. Videogame Formalism addresses these issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for understanding the aesthetic experience of videogames. It presents an overview of how formalist approaches can provide insights into the ways games create aesthetic experiences through the use of poetic gameplay devices, and lays out a comprehensive yet flexible methodological framework for undertaking a formalist analysis of games. This approach is then demonstrated through a series of detailed examples and case studies.

Table of Contents
List of Figures and Tables
Acknowledgements
Preface
1. Introduction
2. On Videogame Form
3. On Aesthetic Experience
4. On Methodology
5. Applying Formalism
6. Conclusion
About the Authors
Index

Videogame Formalism: On Form, Aesthetic

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Order before 4pm today for delivery by Fri 16 Jan 2026.

A Hardback by Alex Mitchell, Jasper Van Vught

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    View other formats and editions of Videogame Formalism: On Form, Aesthetic by Alex Mitchell

    Publisher: Amsterdam University Press
    Publication Date: 11/12/2023
    ISBN13: 9789463720663, 978-9463720663
    ISBN10: 9463720669

    Description

    Book Synopsis
    Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. Videogame Formalism addresses these issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for understanding the aesthetic experience of videogames. It presents an overview of how formalist approaches can provide insights into the ways games create aesthetic experiences through the use of poetic gameplay devices, and lays out a comprehensive yet flexible methodological framework for undertaking a formalist analysis of games. This approach is then demonstrated through a series of detailed examples and case studies.

    Table of Contents
    List of Figures and Tables
    Acknowledgements
    Preface
    1. Introduction
    2. On Videogame Form
    3. On Aesthetic Experience
    4. On Methodology
    5. Applying Formalism
    6. Conclusion
    About the Authors
    Index

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