Description

Discover the big ideas in entertainment that have transformed the world around us

From the first colour films, through exciting new toys such as LEGO and video consoles, to revolutionary virtual reality experiences, the twentieth and twenty-first centuries saw many pioneering forms of entertainment. The Greatest
Ideas in Entertainment
takes you on a journey through the most in influential forms of entertainment over the past 100 years, exploring different people, projects and machines that have helped us have fun!

From Apollo 11's historic flight to the wonders of the world wide web, the world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live.

Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers.

Each book includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit.


Contents:
Technicolor
Scrabble
LEGO
Disneyland
Star Wars
Sony Walkman
NES
Live Aid
File streaming
Streaming services
Candy Crush Saga
Oculus Rift

Think Big!: The Greatest Ideas in Entertainment

Product form

£9.37

Includes FREE delivery
Usually despatched within 4 days
Paperback / softback by Izzi Howell

1 in stock

Short Description:

Discover the big ideas in entertainment that have transformed the world around usFrom the first colour films, through exciting new... Read more

    Publisher: Hachette Children's Group
    Publication Date: 08/12/2022
    ISBN13: 9781526316981, 978-1526316981
    ISBN10: 1526316986

    Number of Pages: 32

    Children & Teen , Children's Non-Fiction

    Description

    Discover the big ideas in entertainment that have transformed the world around us

    From the first colour films, through exciting new toys such as LEGO and video consoles, to revolutionary virtual reality experiences, the twentieth and twenty-first centuries saw many pioneering forms of entertainment. The Greatest
    Ideas in Entertainment
    takes you on a journey through the most in influential forms of entertainment over the past 100 years, exploring different people, projects and machines that have helped us have fun!

    From Apollo 11's historic flight to the wonders of the world wide web, the world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live.

    Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers.

    Each book includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit.


    Contents:
    Technicolor
    Scrabble
    LEGO
    Disneyland
    Star Wars
    Sony Walkman
    NES
    Live Aid
    File streaming
    Streaming services
    Candy Crush Saga
    Oculus Rift

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