Description

Book Synopsis
How games are built on the foundations of rules, and how rules—of which there are only five kinds—really work.

Board games to sports, digital games to party games, gambling to role-playing games. They all share one thing in common: rules. Indeed, rules are the one and only thing game scholars agree is central to games. But what, in fact, are rules? In The Rule Book, Jaakko Stenros and Markus Montola explore how different kinds of rules work as building blocks of games. Rules are constraints placed on us while we play, carving a limited possibility space for us. They also inject meaning into our play: without rules there is no queen in chess, no ball in Pong, and no hole in one in golf.

Stenros and Montola discuss how rules constitute games through five foundational types: the explicit statements listed in the official rules, the private limitations and goals players place on themselves, the social and cultural norms that guide gamepla

The Rule Book

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    £34.20

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    RRP £38.00 – you save £3.80 (10%)

    Order before 4pm tomorrow for delivery by Wed 10 Jun 2026.

    A Paperback by Jaakko Stenros

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      View other formats and editions of The Rule Book by Jaakko Stenros

      Publisher: MIT Press
      Publication Date: 3/12/2024 12:00:00 AM
      ISBN13: 9780262547444, 978-0262547444
      ISBN10: 0262547449

      Description

      Book Synopsis
      How games are built on the foundations of rules, and how rules—of which there are only five kinds—really work.

      Board games to sports, digital games to party games, gambling to role-playing games. They all share one thing in common: rules. Indeed, rules are the one and only thing game scholars agree is central to games. But what, in fact, are rules? In The Rule Book, Jaakko Stenros and Markus Montola explore how different kinds of rules work as building blocks of games. Rules are constraints placed on us while we play, carving a limited possibility space for us. They also inject meaning into our play: without rules there is no queen in chess, no ball in Pong, and no hole in one in golf.

      Stenros and Montola discuss how rules constitute games through five foundational types: the explicit statements listed in the official rules, the private limitations and goals players place on themselves, the social and cultural norms that guide gamepla

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