Description
Table of ContentsAcknowledgments Introduction Introduction to the Second Edition Part One Storytelling: A Tale of Two Generations Chapter 1 Storytelling for the 21st Century
Chapter 2 The First Wave of Digital Storytelling
Chapter 3 The Next Wave of Digital Storytelling Platforms
Part Two New Platforms for Tales and Telling Chapter 4 Storytelling with the Technology Formerly Known as Web 2.0
Chapter 5 Social Media Storytelling
Chapter 6 Gaming: Storytelling on a Small Scale
Chapter 7 Gaming: Storytelling on a Large Scale
Part Three Combinatorial Storytelling; or, The Dawn of New Narrative Forms Chapter 8 No Story Is a Single Thing; or, The Networked Book
Chapter 9 Mobile Devices: The Birth of New Designs for Small Screens
Chapter 10 Chaotic Fictions; or, Alternate Reality Games
Chapter 11 Augmented Reality: Telling Stories on the Worldboard
Chapter 12 Storytelling through Virtual Reality
Part Four Building Your Story Chapter 13 Story Flow: Practical Lessons on Brainstorming, Planning, and Development
Chapter 14 Communities, Resources, and Challenges
Chapter 15 Digital Storytelling in Education
Chapter 16 Coda: Toward the Next Wave of Digital Storytelling
Notes Bibliography Index