Description

Book Synopsis
The Matrix (1999), directed by the Wachowski sisters and produced by Joel Silver, was a true end-of-the-millennium movie, a statement of the American zeitgeist, and, as the original film in a blockbusting franchise, a prognosis for the future of big-budget Hollywood film-making. Starring Keanu Reeves as Neo, a computer programmer transformed into a messianic freedom fighter, The Matrix blends science fiction with conspiracy thriller conventions and outlandish martial arts created with groundbreaking digital techniques. A box-office triumph, the film was no populist confection: its blatant allusions to highbrow contemporary philosophy added to its appeal as a mystery to be decoded. In this compelling study, Joshua Clover undertakes the task of decoding the film. Examining The Matrix's digital effects and how they were achieved, he shows how the film represents a melding of cinema and video games (the greatest commercial threat to have faced Hollywood since the advent of television) and achieves a hybrid kind of immersive entertainment. He also unpacks the movie's references to philosophy, showing how The Matrix ultimately expresses the crisis American culture faced at the end of the 1990s.

Table of Contents
1. Edge of the Construct 2. Good Digital 3. Bad Digital 4. Good Spectacle 5. Bad Spectacle 6. The Dreamlife of the Boom Notes Credits Bibliography

The Matrix

    Product form

    £12.34

    Includes FREE delivery

    RRP £12.99 – you save £0.65 (5%)

    Order before 4pm tomorrow for delivery by Tue 30 Jun 2026.

    A Paperback / softback by Joshua Clover

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of The Matrix by Joshua Clover

      Publisher: Bloomsbury Publishing PLC
      Publication Date: 25/03/2021
      ISBN13: 9781839022678, 978-1839022678
      ISBN10: 1839022671

      Description

      Book Synopsis
      The Matrix (1999), directed by the Wachowski sisters and produced by Joel Silver, was a true end-of-the-millennium movie, a statement of the American zeitgeist, and, as the original film in a blockbusting franchise, a prognosis for the future of big-budget Hollywood film-making. Starring Keanu Reeves as Neo, a computer programmer transformed into a messianic freedom fighter, The Matrix blends science fiction with conspiracy thriller conventions and outlandish martial arts created with groundbreaking digital techniques. A box-office triumph, the film was no populist confection: its blatant allusions to highbrow contemporary philosophy added to its appeal as a mystery to be decoded. In this compelling study, Joshua Clover undertakes the task of decoding the film. Examining The Matrix's digital effects and how they were achieved, he shows how the film represents a melding of cinema and video games (the greatest commercial threat to have faced Hollywood since the advent of television) and achieves a hybrid kind of immersive entertainment. He also unpacks the movie's references to philosophy, showing how The Matrix ultimately expresses the crisis American culture faced at the end of the 1990s.

      Table of Contents
      1. Edge of the Construct 2. Good Digital 3. Bad Digital 4. Good Spectacle 5. Bad Spectacle 6. The Dreamlife of the Boom Notes Credits Bibliography

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account