Description

Book Synopsis
This updated edition addresses hundreds of tools and materials, with recommendations for surfaces, media, drawing tools, mounting materials, measuring devices, and more. Complete coverage includes the business aspects of scientific illustration, such as copyright issues, contractual concerns, and advice on starting a free-lance business.

Table of Contents

Authors and Editors vii

Acknowledgments ix

Introduction xi

Part I Basics 1

1 Generalized Steps 3

2 Studio Basics 23

3 Archival Considerations 58

4 Light on Form 89

Part II Rendering Techniques 111

5 Line and Ink 113

6 Pencil 133

7 Carbon Dust 151

8 Watercolor and Wash 161

9 Gouache and Acrylics 178

10 Airbrush 189

11 Murals and Dioramas 198

12 Model Building 205

13 Introduction to Computer Graphics 218

14 From 2D to 3D 247

Part III Subject Matter 263

15 Illustrating Molecules 267

16 Illustrating Earth Sciences 271

17 Illustrating Astronomy 282

18 Illustrating Plants 295

19 Illustrating Fossils 317

20 Illustrating Invertebrates 343

21 Illustrating Fishes 365

22 Illustrating Amphibians and Reptiles 385

23 Illustrating Birds 401

24 Illustrating Mammals 423

25 Illustrating Animals in Their Habitats 443

26 Illustrating Humans and Their Artifacts 461

27 Illustrating Medical Subjects 484

Part IV Beyond Basics 499

28 Using the Microscope 501

29 Charts and Diagrams 517

30 Cartography for the Scientific Illustrator 528

31 Copy Photography 551

32 The Printing Process 563

Part V The Business of Scientific Illustration 581

33 Copyright 583

34 Contracts 589

35 Operating a Freelance Business 595

Index to Illustrators 609

Index 611

About the Editors 626

The Guild Handbook of Scientific Illustration

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    £999.99

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    A Hardback by Elaine R. S. Hodges

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      Publisher: John Wiley & Sons Inc
      Publication Date: Publication Date: 11/07/2003
      ISBN13: 9780471360117, 978-0471360117
      ISBN10: 0471360112

      Description

      Book Synopsis
      This updated edition addresses hundreds of tools and materials, with recommendations for surfaces, media, drawing tools, mounting materials, measuring devices, and more. Complete coverage includes the business aspects of scientific illustration, such as copyright issues, contractual concerns, and advice on starting a free-lance business.

      Table of Contents

      Authors and Editors vii

      Acknowledgments ix

      Introduction xi

      Part I Basics 1

      1 Generalized Steps 3

      2 Studio Basics 23

      3 Archival Considerations 58

      4 Light on Form 89

      Part II Rendering Techniques 111

      5 Line and Ink 113

      6 Pencil 133

      7 Carbon Dust 151

      8 Watercolor and Wash 161

      9 Gouache and Acrylics 178

      10 Airbrush 189

      11 Murals and Dioramas 198

      12 Model Building 205

      13 Introduction to Computer Graphics 218

      14 From 2D to 3D 247

      Part III Subject Matter 263

      15 Illustrating Molecules 267

      16 Illustrating Earth Sciences 271

      17 Illustrating Astronomy 282

      18 Illustrating Plants 295

      19 Illustrating Fossils 317

      20 Illustrating Invertebrates 343

      21 Illustrating Fishes 365

      22 Illustrating Amphibians and Reptiles 385

      23 Illustrating Birds 401

      24 Illustrating Mammals 423

      25 Illustrating Animals in Their Habitats 443

      26 Illustrating Humans and Their Artifacts 461

      27 Illustrating Medical Subjects 484

      Part IV Beyond Basics 499

      28 Using the Microscope 501

      29 Charts and Diagrams 517

      30 Cartography for the Scientific Illustrator 528

      31 Copy Photography 551

      32 The Printing Process 563

      Part V The Business of Scientific Illustration 581

      33 Copyright 583

      34 Contracts 589

      35 Operating a Freelance Business 595

      Index to Illustrators 609

      Index 611

      About the Editors 626

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