Description
Book SynopsisExamines the movie, "The Lord of the Rings", its scripting and design and technologies deployed to produce the films, video games, and DVDs. This book demonstrates the impact "Rings" had on the companies that made it, on the fantasy genre, on New Zealand, and on independent cinema.
Trade Review"The Frodo Franchise is the best case study yet written about film as a commodity in the global marketplace." -- Stephen Prince Film Quarterly "For any person interested in the role of franchise film making on modern Hollywood, The Frodo Franchise should be considered required reading." -- Terry Hobgood Film International "A lively and quick read that should appeal to scholars and fans alike." Tolkien Studies "It's always more satisfying to follow the art than the money, but in this comprehensive study you can do both." -- Richard Von Busack Metro Newspapers "Whether you are a film scholar, a student, or a Tolkien enthusiast, you will benefit from her [Thompson's] efforts." Journal Of Popular Culture
Table of ContentsList of Illustrations Preface and Acknowledgments List of Interviews Abbreviations Introduction: Sequel-itis PART ONE: THE FILM 1. Prudent Aggression 2. Not Your Father's Tolkien 3. Handcrafting a Blockbuster PART TWO: BUILDING THE FRANCHISE 4. Flying Billboards and FAQs 5. Click to View Trailer 6. Fans on the Margins, Pervy Hobbit Fanciers, and Partygoers PART III: BEYOND THE MOVIE 7. Licenses to Print Money 8. Interactive Middle-earth PART IV: THE LASTING POWER OF THE RINGS 9. Fantasy Come True 10. Right in Your Own Backyard Notes Index