Description

The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book is a must read.

Paul Baldwin, Curve Digital

The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read.

Graham Smith, Co-Founder of DrinkBox Studios


This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry.

Scott Drader, Co-Founder of Metalhead Software

There's nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and laun

The Business of Indie Games

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£44.64

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RRP £46.99 – you save £2.35 (5%)

Order before 4pm tomorrow for delivery by Thu 1 Jan 2026.

A Paperback by Alex Josef, Alex Van Lepp, Marshal D. Carper

15 in stock


    View other formats and editions of The Business of Indie Games by Alex Josef

    Publisher: Taylor & Francis Ltd
    Publication Date: 5/4/2022 12:00:00 AM
    ISBN13: 9781032104218, 978-1032104218
    ISBN10: 103210421X

    Description

    The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book is a must read.

    Paul Baldwin, Curve Digital

    The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read.

    Graham Smith, Co-Founder of DrinkBox Studios


    This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry.

    Scott Drader, Co-Founder of Metalhead Software

    There's nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and laun

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