Description

The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.
  • Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts
  • Explores how philosophical theories developed to address traditional art works can also be applied to videogames
  • Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer
  • Discusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worlds
  • Argues that videogames do indeed qualify as a new and exciting form of representational art

The Art of Videogames

Product form

£26.95

Includes FREE delivery
Usually despatched within 5 days
Paperback / softback by Grant Tavinor

1 in stock

Short Description:

The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be... Read more

    Publisher: John Wiley and Sons Ltd
    Publication Date: 02/10/2009
    ISBN13: 9781405187886, 978-1405187886
    ISBN10: 1405187883

    Number of Pages: 240

    Description

    The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.
    • Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts
    • Explores how philosophical theories developed to address traditional art works can also be applied to videogames
    • Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer
    • Discusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worlds
    • Argues that videogames do indeed qualify as a new and exciting form of representational art

    Customer Reviews

    Be the first to write a review
    0%
    (0)
    0%
    (0)
    0%
    (0)
    0%
    (0)
    0%
    (0)

    Recently viewed products

    © 2025 Book Curl,

      • American Express
      • Apple Pay
      • Diners Club
      • Discover
      • Google Pay
      • Maestro
      • Mastercard
      • PayPal
      • Shop Pay
      • Union Pay
      • Visa

      Login

      Forgot your password?

      Don't have an account yet?
      Create account