Description

Book Synopsis


Trade Review
“Combining superb scholarship, a palpable passion for his subject, and a singular sensibility for the art of the moving image, Thomas Lamarre has produced a landmark work in cultural theory and media history. The Anime Machine navigates the intercultural and transmedia complexities of the worlds of anime with expertise and originality. Everyone from the anime enthusiast to the philosopher will come away with a heightened appreciation of one of the defining art forms of our era.” —Brian Massumi, author of Parables for the Virtual

“With the help of thinkers such as Deleuze and Guattari, Thomas Lamarre identifies in anime an originary machinic force, one that traverses both animation and cinema, with a capacity for heteropoeisis through technological practices. This is an inspiringly sophisticated and imaginative book.” —Rey Chow, author of Sentimental Fabulations, Contemporary Chinese Films

Table of Contents

Preface
Introduction: The Anime Machine
Part I. Multiplanar Image
1. Cinematism and Animetism
2. Animation Stand
3. Compositing
4. Merely Technological Behavior
5. Flying Machines
6. Full Animation
7. Only a Girl Can Save Us Now
8. Giving Up the Gun
Part II. Exploded View
9. Relative Movement
10. Structures of Depth
11. The Distributive Field
12. Otaku Imaging
13. Multiple Frames of Reference
14. Inner Natures
15. Full Limited Animation
Part III. Girl Computerized
16. A Face on the Train
17. The Absence of Sex
18. Platonic Sex
19. Perversion
20. The Spiral Dance of Symptom and Specter
21. Emergent Positions
22. Anime Eyes Manga
Conclusion: Patterns of Serialization
Notes
Bibliography
Index

The Anime Machine A Media Theory of Animation

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    A Paperback / softback by Thomas Lamarre

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      View other formats and editions of The Anime Machine A Media Theory of Animation by Thomas Lamarre

      Publisher: University of Minnesota Press
      Publication Date: 30/10/2009
      ISBN13: 9780816651559, 978-0816651559
      ISBN10: 0816651558

      Description

      Book Synopsis


      Trade Review
      “Combining superb scholarship, a palpable passion for his subject, and a singular sensibility for the art of the moving image, Thomas Lamarre has produced a landmark work in cultural theory and media history. The Anime Machine navigates the intercultural and transmedia complexities of the worlds of anime with expertise and originality. Everyone from the anime enthusiast to the philosopher will come away with a heightened appreciation of one of the defining art forms of our era.” —Brian Massumi, author of Parables for the Virtual

      “With the help of thinkers such as Deleuze and Guattari, Thomas Lamarre identifies in anime an originary machinic force, one that traverses both animation and cinema, with a capacity for heteropoeisis through technological practices. This is an inspiringly sophisticated and imaginative book.” —Rey Chow, author of Sentimental Fabulations, Contemporary Chinese Films

      Table of Contents

      Preface
      Introduction: The Anime Machine
      Part I. Multiplanar Image
      1. Cinematism and Animetism
      2. Animation Stand
      3. Compositing
      4. Merely Technological Behavior
      5. Flying Machines
      6. Full Animation
      7. Only a Girl Can Save Us Now
      8. Giving Up the Gun
      Part II. Exploded View
      9. Relative Movement
      10. Structures of Depth
      11. The Distributive Field
      12. Otaku Imaging
      13. Multiple Frames of Reference
      14. Inner Natures
      15. Full Limited Animation
      Part III. Girl Computerized
      16. A Face on the Train
      17. The Absence of Sex
      18. Platonic Sex
      19. Perversion
      20. The Spiral Dance of Symptom and Specter
      21. Emergent Positions
      22. Anime Eyes Manga
      Conclusion: Patterns of Serialization
      Notes
      Bibliography
      Index

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