Description

Book Synopsis


Trade Review
“Combining superb scholarship, a palpable passion for his subject, and a singular sensibility for the art of the moving image, Thomas Lamarre has produced a landmark work in cultural theory and media history. The Anime Machine navigates the intercultural and transmedia complexities of the worlds of anime with expertise and originality. Everyone from the anime enthusiast to the philosopher will come away with a heightened appreciation of one of the defining art forms of our era.” —Brian Massumi, author of Parables for the Virtual

“With the help of thinkers such as Deleuze and Guattari, Thomas Lamarre identifies in anime an originary machinic force, one that traverses both animation and cinema, with a capacity for heteropoeisis through technological practices. This is an inspiringly sophisticated and imaginative book.” —Rey Chow, author of Sentimental Fabulations, Contemporary Chinese Films

Table of Contents

Preface
Introduction: The Anime Machine
Part I. Multiplanar Image
1. Cinematism and Animetism
2. Animation Stand
3. Compositing
4. Merely Technological Behavior
5. Flying Machines
6. Full Animation
7. Only a Girl Can Save Us Now
8. Giving Up the Gun
Part II. Exploded View
9. Relative Movement
10. Structures of Depth
11. The Distributive Field
12. Otaku Imaging
13. Multiple Frames of Reference
14. Inner Natures
15. Full Limited Animation
Part III. Girl Computerized
16. A Face on the Train
17. The Absence of Sex
18. Platonic Sex
19. Perversion
20. The Spiral Dance of Symptom and Specter
21. Emergent Positions
22. Anime Eyes Manga
Conclusion: Patterns of Serialization
Notes
Bibliography
Index

The Anime Machine A Media Theory of Animation

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A Paperback / softback by Thomas Lamarre

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    View other formats and editions of The Anime Machine A Media Theory of Animation by Thomas Lamarre

    Publisher: University of Minnesota Press
    Publication Date: 30/10/2009
    ISBN13: 9780816651559, 978-0816651559
    ISBN10: 0816651558

    Description

    Book Synopsis


    Trade Review
    “Combining superb scholarship, a palpable passion for his subject, and a singular sensibility for the art of the moving image, Thomas Lamarre has produced a landmark work in cultural theory and media history. The Anime Machine navigates the intercultural and transmedia complexities of the worlds of anime with expertise and originality. Everyone from the anime enthusiast to the philosopher will come away with a heightened appreciation of one of the defining art forms of our era.” —Brian Massumi, author of Parables for the Virtual

    “With the help of thinkers such as Deleuze and Guattari, Thomas Lamarre identifies in anime an originary machinic force, one that traverses both animation and cinema, with a capacity for heteropoeisis through technological practices. This is an inspiringly sophisticated and imaginative book.” —Rey Chow, author of Sentimental Fabulations, Contemporary Chinese Films

    Table of Contents

    Preface
    Introduction: The Anime Machine
    Part I. Multiplanar Image
    1. Cinematism and Animetism
    2. Animation Stand
    3. Compositing
    4. Merely Technological Behavior
    5. Flying Machines
    6. Full Animation
    7. Only a Girl Can Save Us Now
    8. Giving Up the Gun
    Part II. Exploded View
    9. Relative Movement
    10. Structures of Depth
    11. The Distributive Field
    12. Otaku Imaging
    13. Multiple Frames of Reference
    14. Inner Natures
    15. Full Limited Animation
    Part III. Girl Computerized
    16. A Face on the Train
    17. The Absence of Sex
    18. Platonic Sex
    19. Perversion
    20. The Spiral Dance of Symptom and Specter
    21. Emergent Positions
    22. Anime Eyes Manga
    Conclusion: Patterns of Serialization
    Notes
    Bibliography
    Index

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