Description

Book Synopsis

.- Open Education, Digital Resources, and Online Assessment.

.- Towards a Model: Exploring Students' Attitudes Toward Online Open Elective Courses.

.- Translation Awareness of Conveying Discourse Relations: A Study on English TED talks and their translation into Lithuanian, Portuguese and Turkish.

.- Translation Awareness of Sense Shifts in Discourse Relations Based on English TED talks and their translation into Lithuanian, Portuguese and Turkish.

.- Massive synchronous online multidisciplinary courses: A case study of the Elite courses.

.- Enhancing Digital Libraries through NLP and Recommender Systems: Current Trends and Future Prospects with Large Language Models.

.- Assessment Methods in Civil Engineering Undergraduate Education: Evaluating Traditional and Electronic Approaches in South Africa and their Alignment with Assessment Principles.

.- Enhancing Educational Innovation: Evaluating the Accuracy of AI-Generated Assessments for Engineering Course Reports.

.- Enhancing Digital Competences in Adult Education: Insights from MOOC and online mentoring activities with DigComp Framework.

.- Exploring Object Detection Learning: A Teaching Guide Through Educational Online Tutorials.

.- Engagement Analytics as Indicators of Reflection in Teacher Education: Correlations with Students' Voice and Theory Perspectives.

.- Knowledge-Based Graph Representation and Prediction of Learners’ Quality of Interaction with Learning Management Systems at Higher Education Institutions.

.- Multi-Scale Modeling of Learners’ and Instructors’ Quality of Interaction with Learning Management Systems at Higher Education Institutions.

.- Developing a Tourism Quality Management eBook: An Experience Report.

.- Concept map as an assessment item.

.- Pedagogical and Curricular Innovation.

.- Visualization And Gamification For Design Of Operating Systems.

.- Toward a Gamified Learning Environment: Exploring the Evolution of Educational Games through SCORE.

.- Game-Based Learning and Gamification: A Duo Revolutionizing Education.

.- Enhancing elementary students' mathematics self-efficacy through applet-based exploratory teaching.

.- A Small-Scale Study on the Effectiveness of Gamified Blended Learning in Enhancing Students' Listening Motivation in Oman.

.- The impact of flipped learning on soft skills for enhanced employability.

.- The Role of Social Media in Enhancing Classroom Engagement: A Systematic Literature Review.

.- The Effects of Cooperative Learning on Metacognition and Critical Thinking Dispositions in Portuguese Engineering Students.

.- Shape Grammar as a boundary object towards learning in integrated STEAM framework..

.- Visual Programming as an Epistemic Tool.

.- Teacher Feedback as a Promoter of Computational Thinking.

.- Implications in the didactic configuration of teaching matrix addition and scalar multiplication with OCTAVE.

.- Embedding Sustainability Awareness into English for Specific Purposes Learning.

.- Collaboration by design: a case of hybrid ESP learning.

.- Enhancing Digital Skills in Higher Education: effects of the Group Investigation Cooperative Learning method in 1st year Engineering Education students.

.- Exploring the Potential of E-portfolios in Fostering Tourism Students’ Career Skills.

.- Rethinking Learning Design in the Digital Era: Innovations and Implications.

.- Uncertainty concept interpretation in the probabilistic language used by fifth-year Brazilian students.

.- An ethnomathematics task using Bisalhães black pottery.

.- 3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology.

Technology and Innovation in Learning Teaching and Education

    Product form

    £87.99

    Includes FREE delivery

    RRP £109.99 – you save £22.00 (20%)

    Order before 4pm today for delivery by Thu 18 Jun 2026.

    A Paperback by Arsénio Reis

    15 in stock


      View other formats and editions of Technology and Innovation in Learning Teaching and Education by Arsénio Reis

      Publisher: Springer
      Publication Date: 19/09/2025
      ISBN13: 9783032026712, 978-3032026712
      ISBN10:

      Description

      Book Synopsis

      .- Open Education, Digital Resources, and Online Assessment.

      .- Towards a Model: Exploring Students' Attitudes Toward Online Open Elective Courses.

      .- Translation Awareness of Conveying Discourse Relations: A Study on English TED talks and their translation into Lithuanian, Portuguese and Turkish.

      .- Translation Awareness of Sense Shifts in Discourse Relations Based on English TED talks and their translation into Lithuanian, Portuguese and Turkish.

      .- Massive synchronous online multidisciplinary courses: A case study of the Elite courses.

      .- Enhancing Digital Libraries through NLP and Recommender Systems: Current Trends and Future Prospects with Large Language Models.

      .- Assessment Methods in Civil Engineering Undergraduate Education: Evaluating Traditional and Electronic Approaches in South Africa and their Alignment with Assessment Principles.

      .- Enhancing Educational Innovation: Evaluating the Accuracy of AI-Generated Assessments for Engineering Course Reports.

      .- Enhancing Digital Competences in Adult Education: Insights from MOOC and online mentoring activities with DigComp Framework.

      .- Exploring Object Detection Learning: A Teaching Guide Through Educational Online Tutorials.

      .- Engagement Analytics as Indicators of Reflection in Teacher Education: Correlations with Students' Voice and Theory Perspectives.

      .- Knowledge-Based Graph Representation and Prediction of Learners’ Quality of Interaction with Learning Management Systems at Higher Education Institutions.

      .- Multi-Scale Modeling of Learners’ and Instructors’ Quality of Interaction with Learning Management Systems at Higher Education Institutions.

      .- Developing a Tourism Quality Management eBook: An Experience Report.

      .- Concept map as an assessment item.

      .- Pedagogical and Curricular Innovation.

      .- Visualization And Gamification For Design Of Operating Systems.

      .- Toward a Gamified Learning Environment: Exploring the Evolution of Educational Games through SCORE.

      .- Game-Based Learning and Gamification: A Duo Revolutionizing Education.

      .- Enhancing elementary students' mathematics self-efficacy through applet-based exploratory teaching.

      .- A Small-Scale Study on the Effectiveness of Gamified Blended Learning in Enhancing Students' Listening Motivation in Oman.

      .- The impact of flipped learning on soft skills for enhanced employability.

      .- The Role of Social Media in Enhancing Classroom Engagement: A Systematic Literature Review.

      .- The Effects of Cooperative Learning on Metacognition and Critical Thinking Dispositions in Portuguese Engineering Students.

      .- Shape Grammar as a boundary object towards learning in integrated STEAM framework..

      .- Visual Programming as an Epistemic Tool.

      .- Teacher Feedback as a Promoter of Computational Thinking.

      .- Implications in the didactic configuration of teaching matrix addition and scalar multiplication with OCTAVE.

      .- Embedding Sustainability Awareness into English for Specific Purposes Learning.

      .- Collaboration by design: a case of hybrid ESP learning.

      .- Enhancing Digital Skills in Higher Education: effects of the Group Investigation Cooperative Learning method in 1st year Engineering Education students.

      .- Exploring the Potential of E-portfolios in Fostering Tourism Students’ Career Skills.

      .- Rethinking Learning Design in the Digital Era: Innovations and Implications.

      .- Uncertainty concept interpretation in the probabilistic language used by fifth-year Brazilian students.

      .- An ethnomathematics task using Bisalhães black pottery.

      .- 3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology.

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account