Description

Book Synopsis

This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.

The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.

This book will be vital reading to both educators teaching, and students learning, game design.

Teaching Video Game Design Fundamentals

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    £46.54

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    RRP £48.99 – you save £2.45 (5%)

    Order before 4pm today for delivery by Wed 10 Jun 2026.

    A Paperback by Andy Sandham

    1 in stock


      View other formats and editions of Teaching Video Game Design Fundamentals by Andy Sandham

      Publisher: CRC Press
      Publication Date: 2/28/2025
      ISBN13: 9781032644707, 978-1032644707
      ISBN10: 1032644702

      Description

      Book Synopsis

      This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.

      The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.

      This book will be vital reading to both educators teaching, and students learning, game design.

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