Description

Book Synopsis
Jump into the app development world with confidence!

iOS Swift 24-Hour Trainer combines book and video lessons in Apple''s Swift programming language to prepare you to build iPhone and iPad appsand distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location.

Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner synta

Trade Review
"... this book serves as an excellent introduction to the Swift language, providing context, timeline and system requirements, both developer and run-time." (BCS - The Chartered Institute of IT, February 2017)

Table of Contents
INTRODUCTION xxiii

SECTION I: HELLO iOS!

LESSON 1: HELLO iOS! 3

iOS Developer Essentials 3

A Suitable Mac 3

A Device for Testing 4

An iOS Developer Account 4

The Offi cial iOS SDK 6

The Typical App Development Process 6

Wireframes and Design 8

Coding 8

Testing 8

Home Screen Icon 9

Application Launch Image 10

Try It 11

Lesson Requirements 11

Hints 11

Step-by-Step 11

LESSON 2: A TOUR OF XCODE AND THE iOS SIMULATOR 19

The Welcome Screen 19

Creating a New Project 20

An Overview of the Xcode IDE 22

The Navigator Area 22

The Editor Area 26

The Utilities Area 28

The Debugger Area 30

The Toolbar 30

Features of the iOS Simulator 31

Installing and Uninstalling Applications 32

Limitations of the iOS Simulator 33

Try It 33

Lesson Requirements 33

Hints 33

Step-by-Step 33

LESSON 3: INTRODUCING SWIFT 35

Introducing Xcode Playgrounds 35

Constants and Variables 37

Data Types 38

Comments 39

Strings 39

Tuples 40

Optionals 41

Control Flow Statements 42

if-else 42

switch-case 44

Loops 45

Control Transfer Statements 49

Try It 50

Lesson Requirements 50

Hints 50

Step-by-Step 50

LESSON 4: FUNCTIONS 53

Declaring Functions 53

Parameters and Return Values 53

Try It 55

Lesson Requirements 55

Hints 55

Step-by-Step 55

LESSON 5: CLOSURES 57

Function Types 57

Closure Types 58

Global Closures 58

Nested Closures 58

Closure Expressions 59

Try It 60

Lesson Requirements 60

Hints 60

Step-by-Step 60

LESSON 6: ERROR HANDLING 63

The ErrorType Protocol 63

Throwing and Catching Errors 64

Suppressing Error Handling 65

The defer Statement 66

Try It 66

Lesson Requirements 66

Hints 67

Step by Step 67

LESSON 7: OBJECT-ORIENTED PROGRAMMING WITH SWIFT 69

Creating Classes with Swift 70

Properties 70

Methods 71

Instantiating Objects 74

Inheritance 74

Computed Properties 76

Enumerations 77

Protocols 77

Try It 81

Lesson Requirements 81

Hints 81

Step-by-Step 81

LESSON 8: SUPPORTING MULTIPLE DEVICE TYPES 85

Device Differences 86

Screen Size 86

Icon Size 87

Device Orientation 89

The Universal XCode Template 90

Try It 91

Lesson Requirements 91

Hints 91

Step-by-Step 91

LESSON 9: INTRODUCTION TO UIKIT AND ADAPTIVE LAYOUT 95

Introducing the UIKit Framework 95

The UIButton Class 97

The UILabel Class 98

Basic Constraints 99

Previewing Your Layout 106

Creating Outlets 108

Creating Actions 110

Try It 110

Lesson Requirements 110

Hints 111

Step-by-Step 111

LESSON 10: INTRODUCTION TO STORYBOARDS 117

Try It 124

Lesson Requirements 124

Hints 125

Step-by-Step 125

SECTION II: MORE iOS DEVELOPMENT

LESSON 11: HANDLING USER INPUT 143

Text Fields 143

Text Views 146

Try It 147

Lesson Requirements 147

Hints 148

Step-by-Step 148

LESSON 12: ALERT VIEWS AND ACTION SHEETS 155

Alert Views 155

Action Sheets 159

Try It 161

Lesson Requirements 161

Hints 161

Step-by-Step 161

LESSON 13: ADDING IMAGES TO YOUR VIEW 167

The UIImage Class 167

The UIImageView Class 170

Try It 172

Lesson Requirements 172

Hints 172

Step-by-Step 172

LESSON 14: PICKERS 177

Date Pickers 181

Custom Pickers 184

Try It 185

Lesson Requirements 185

Hints 185

Step-by-Step 186

LESSON 15: NAVIGATION CONTROLLERS 193

Adding a Navigation Controller to a Storyboard 193

The Navigation Controller Interface 196

Try It 197

Lesson Requirements 198

Hints 198

Step-by-Step 198

LESSON 16: TABLE VIEWS 203

Table View Appearance 203

Creating a Table View with Interface Builder 205

Static Table Views 206

Dynamic Table Views 207

Try It 211

Lesson Requirements 211

Hints 211

Step-by-Step 211

LESSON 17: COLLECTION VIEWS 217

Creating a Collection View with Interface Builder 218

Collection View Cells 219

Collection View Delegate and Data Source 220

Try It 222

Lesson Requirements 222

Hints 223

Step-by-Step 223

LESSON 18: TAB BARS AND TOOLBARS 229

Creating a Tab Bar Controller 231

Toolbars 235

Try It 238

Lesson Requirements 239

Hints 239

Step-by-Step 239

LESSON 19: CREATING VIEWS THAT SCROLL 245

The UIScrollView Class 245

Scroll Views and Text Fields 248

Try It 249

Lesson Requirements 249

Hints 250

Step-by-Step 250

LESSON 20: POPOVERS AND MODAL VIEWS 257

Popovers 257

Modal Views 260

Try It 262

Lesson Requirements 262

Hints 263

Step-by-Step 263

LESSON 21: TOUCHES AND GESTURES 269

Touch Events 269

Gesture Recognizers 270

Try It 271

Lesson Requirements 271

Hints 272

Step-by-Step 272

SECTION III: STORING DATA AND NETWORK PROGRAMMING

LESSON 22: PROPERTY LISTS 277

Creating Property Lists 277

Reading Property Lists 279

Try It 280

Lesson Requirements 280

Hints 280

Step-by-Step 280

LESSON 23: APPLICATION SETTINGS 285

Adding a Settings Bundle 285

Reading Preferences with Code 289

Try It 290

Lesson Requirements 290

Hints 290

Step-by-Step 291

LESSON 24: INTRODUCTION TO iCLOUD STORAGE 295

Basic Concepts 295

Preparing to Use the iCloud Storage APIs 297

Creating an iCloud-Enabled App ID 297

Creating an Appropriate Provisioning Profi le 302

Enabling Appropriate Entitlements in Your Xcode Project 308

Checking for Service Availability 309

Using iCloud Document Storage 310

Creating a New iCloud Document 311

Opening an Existing Document 312

Saving a Document 312

Searching for Documents on iCloud 313

Try It 315

Lesson Requirements 315

Hints 316

Step-by-Step 316

LESSON 25: INTRODUCTION TO CLOUDKIT 327

Containers, Databases, and Records 327

Development and Production Environments 330

The CloudKit Dashboard 331

Creating a Record Type 331

Deleting a Record Type 333

Creating Relationships Between Record Types 333

Adding Records 334

Modifying and Deleting Records 336

Resetting the Development Schema 337

Deploying to Production 337

Preparing to Use CloudKit 338

Create an iCloud-Enabled App ID 338

Create an Appropriate Provisioning Profi le 344

Enable Appropriate Entitlements in Your Xcode Project 350

Common Operations 350

Checking for Service Availability 351

Creating Records Programmatically 351

Retrieving Records 352

Try It 352

Lesson Requirements 353

Hints 353

Step-by-Step 353

LESSON 26: INTRODUCTION TO CORE DATA 381

Basic Concepts 381

Managed Object 381

Managed Object Context 381

Persistent Store Coordinator 382

Entity Description 383

Managed Object Model 383

Adding Core Data to a Project 384

Instantiating Core Data Objects 389

Writing Managed Objects 390

Reading Managed Objects 391

Try It 391

Lesson Requirements 391

Hints 392

Step-by-Step 392

LESSON 27: CONSUMING RESTful JSON WEB SERVICES 399

Types of Web Services 400

RESTful Web Services 400

SOAP Web Services 401

JSON and NSJSONSerialization 401

NSURLSession and Application Transport Security 403

Creating an NSURLSession 404

Creating a Data Task 405

Application Transport Security 406

Try It 408

Lesson Requirements 408

Hints 409

Step-by-Step 409

SECTION IV: BEYOND THE BASICS

LESSON 28: SOCIAL MEDIA INTEGRATION 417

The Share Sheet 418

Try It 421

Lesson Requirements 421

Hints 421

Step-by-Step 422

LESSON 29: WHERE Am I? INTRODUCING CORE LOCATION 427

Permissions 428

Accuracy 430

Receiving Location Updates 431

Handling Errors and Checking Hardware Availability 433

Geocoding and Reverse Geocoding 434

Obtaining Compass Headings 435

Try It 436

Lesson Requirements 436

Hints 437

Step-by-Step 437

LESSON 30: INTRODUCTION TO MAP KIT 443

Adding Annotations 444

Accessory Views 447

Try It 447

Lesson Requirements 448

Hints 448

Step-by-Step 449

LESSON 31: USING THE CAMERA AND PHOTO LIBRARY 455

Selecting the Image Source 456

Presenting the Image Picker 456

Try It 459

Lesson Requirements 459

Hints 459

Step-by-Step 459

LESSON 32: INTRODUCTION TO USER INTERFACE TESTING 465

Adding Support for UI Testing to Your Project 465

Anatomy of a Test Case 468

New Classes for UI Testing 469

XCUIApplication 469

XCUIDevice 470

XCUIElementQuery 471

XCUIElement 472

XCUIElementAttributes 475

XCUIElementTypeQueryProvider 476

Test Assertions 477

UI Recording 478

Waiting for Elements in a UI Test 479

Try It 480

Lesson Requirements 480

Hints 480

Step-by-Step 481

LESSON 33: INTRODUCTION TO TEST DRIVEN DEVELOPMENT 485

Adding Support for Unit Testing to Your Project 486

TDD Techniques 488

Test First 488

Red-Green-Refactor 488

Don’t Write Code You Do Not Yet Need 489

Anatomy of a Test Case 489

Test Assertions 491

Try It 493

Lesson Requirements 493

Hints 493

Step-by-Step 494

SECTION V: REFERENCE

APPENDIX A: TESTING YOUR APP ON A DEVICE 507

APPENDIX B: BETA TESTING WITH TESTFLIGHT 527

APPENDIX C: APP STORE DISTRIBUTION 553

INDEX 569

Swift iOS 24Hour Trainer

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    £40.93

    Includes FREE delivery

    Order before 4pm tomorrow for delivery by Mon 17 Aug 2026.

    A Paperback / softback by Abhishek Mishra

    10 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Swift iOS 24Hour Trainer by Abhishek Mishra

      Publisher: John Wiley & Sons Inc
      Publication Date: Publication Date: 16/02/2016
      ISBN13: 9781119073550, 978-1119073550
      ISBN10: 1119073553

      Description

      Book Synopsis
      Jump into the app development world with confidence!

      iOS Swift 24-Hour Trainer combines book and video lessons in Apple''s Swift programming language to prepare you to build iPhone and iPad appsand distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location.

      Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner synta

      Trade Review
      "... this book serves as an excellent introduction to the Swift language, providing context, timeline and system requirements, both developer and run-time." (BCS - The Chartered Institute of IT, February 2017)

      Table of Contents
      INTRODUCTION xxiii

      SECTION I: HELLO iOS!

      LESSON 1: HELLO iOS! 3

      iOS Developer Essentials 3

      A Suitable Mac 3

      A Device for Testing 4

      An iOS Developer Account 4

      The Offi cial iOS SDK 6

      The Typical App Development Process 6

      Wireframes and Design 8

      Coding 8

      Testing 8

      Home Screen Icon 9

      Application Launch Image 10

      Try It 11

      Lesson Requirements 11

      Hints 11

      Step-by-Step 11

      LESSON 2: A TOUR OF XCODE AND THE iOS SIMULATOR 19

      The Welcome Screen 19

      Creating a New Project 20

      An Overview of the Xcode IDE 22

      The Navigator Area 22

      The Editor Area 26

      The Utilities Area 28

      The Debugger Area 30

      The Toolbar 30

      Features of the iOS Simulator 31

      Installing and Uninstalling Applications 32

      Limitations of the iOS Simulator 33

      Try It 33

      Lesson Requirements 33

      Hints 33

      Step-by-Step 33

      LESSON 3: INTRODUCING SWIFT 35

      Introducing Xcode Playgrounds 35

      Constants and Variables 37

      Data Types 38

      Comments 39

      Strings 39

      Tuples 40

      Optionals 41

      Control Flow Statements 42

      if-else 42

      switch-case 44

      Loops 45

      Control Transfer Statements 49

      Try It 50

      Lesson Requirements 50

      Hints 50

      Step-by-Step 50

      LESSON 4: FUNCTIONS 53

      Declaring Functions 53

      Parameters and Return Values 53

      Try It 55

      Lesson Requirements 55

      Hints 55

      Step-by-Step 55

      LESSON 5: CLOSURES 57

      Function Types 57

      Closure Types 58

      Global Closures 58

      Nested Closures 58

      Closure Expressions 59

      Try It 60

      Lesson Requirements 60

      Hints 60

      Step-by-Step 60

      LESSON 6: ERROR HANDLING 63

      The ErrorType Protocol 63

      Throwing and Catching Errors 64

      Suppressing Error Handling 65

      The defer Statement 66

      Try It 66

      Lesson Requirements 66

      Hints 67

      Step by Step 67

      LESSON 7: OBJECT-ORIENTED PROGRAMMING WITH SWIFT 69

      Creating Classes with Swift 70

      Properties 70

      Methods 71

      Instantiating Objects 74

      Inheritance 74

      Computed Properties 76

      Enumerations 77

      Protocols 77

      Try It 81

      Lesson Requirements 81

      Hints 81

      Step-by-Step 81

      LESSON 8: SUPPORTING MULTIPLE DEVICE TYPES 85

      Device Differences 86

      Screen Size 86

      Icon Size 87

      Device Orientation 89

      The Universal XCode Template 90

      Try It 91

      Lesson Requirements 91

      Hints 91

      Step-by-Step 91

      LESSON 9: INTRODUCTION TO UIKIT AND ADAPTIVE LAYOUT 95

      Introducing the UIKit Framework 95

      The UIButton Class 97

      The UILabel Class 98

      Basic Constraints 99

      Previewing Your Layout 106

      Creating Outlets 108

      Creating Actions 110

      Try It 110

      Lesson Requirements 110

      Hints 111

      Step-by-Step 111

      LESSON 10: INTRODUCTION TO STORYBOARDS 117

      Try It 124

      Lesson Requirements 124

      Hints 125

      Step-by-Step 125

      SECTION II: MORE iOS DEVELOPMENT

      LESSON 11: HANDLING USER INPUT 143

      Text Fields 143

      Text Views 146

      Try It 147

      Lesson Requirements 147

      Hints 148

      Step-by-Step 148

      LESSON 12: ALERT VIEWS AND ACTION SHEETS 155

      Alert Views 155

      Action Sheets 159

      Try It 161

      Lesson Requirements 161

      Hints 161

      Step-by-Step 161

      LESSON 13: ADDING IMAGES TO YOUR VIEW 167

      The UIImage Class 167

      The UIImageView Class 170

      Try It 172

      Lesson Requirements 172

      Hints 172

      Step-by-Step 172

      LESSON 14: PICKERS 177

      Date Pickers 181

      Custom Pickers 184

      Try It 185

      Lesson Requirements 185

      Hints 185

      Step-by-Step 186

      LESSON 15: NAVIGATION CONTROLLERS 193

      Adding a Navigation Controller to a Storyboard 193

      The Navigation Controller Interface 196

      Try It 197

      Lesson Requirements 198

      Hints 198

      Step-by-Step 198

      LESSON 16: TABLE VIEWS 203

      Table View Appearance 203

      Creating a Table View with Interface Builder 205

      Static Table Views 206

      Dynamic Table Views 207

      Try It 211

      Lesson Requirements 211

      Hints 211

      Step-by-Step 211

      LESSON 17: COLLECTION VIEWS 217

      Creating a Collection View with Interface Builder 218

      Collection View Cells 219

      Collection View Delegate and Data Source 220

      Try It 222

      Lesson Requirements 222

      Hints 223

      Step-by-Step 223

      LESSON 18: TAB BARS AND TOOLBARS 229

      Creating a Tab Bar Controller 231

      Toolbars 235

      Try It 238

      Lesson Requirements 239

      Hints 239

      Step-by-Step 239

      LESSON 19: CREATING VIEWS THAT SCROLL 245

      The UIScrollView Class 245

      Scroll Views and Text Fields 248

      Try It 249

      Lesson Requirements 249

      Hints 250

      Step-by-Step 250

      LESSON 20: POPOVERS AND MODAL VIEWS 257

      Popovers 257

      Modal Views 260

      Try It 262

      Lesson Requirements 262

      Hints 263

      Step-by-Step 263

      LESSON 21: TOUCHES AND GESTURES 269

      Touch Events 269

      Gesture Recognizers 270

      Try It 271

      Lesson Requirements 271

      Hints 272

      Step-by-Step 272

      SECTION III: STORING DATA AND NETWORK PROGRAMMING

      LESSON 22: PROPERTY LISTS 277

      Creating Property Lists 277

      Reading Property Lists 279

      Try It 280

      Lesson Requirements 280

      Hints 280

      Step-by-Step 280

      LESSON 23: APPLICATION SETTINGS 285

      Adding a Settings Bundle 285

      Reading Preferences with Code 289

      Try It 290

      Lesson Requirements 290

      Hints 290

      Step-by-Step 291

      LESSON 24: INTRODUCTION TO iCLOUD STORAGE 295

      Basic Concepts 295

      Preparing to Use the iCloud Storage APIs 297

      Creating an iCloud-Enabled App ID 297

      Creating an Appropriate Provisioning Profi le 302

      Enabling Appropriate Entitlements in Your Xcode Project 308

      Checking for Service Availability 309

      Using iCloud Document Storage 310

      Creating a New iCloud Document 311

      Opening an Existing Document 312

      Saving a Document 312

      Searching for Documents on iCloud 313

      Try It 315

      Lesson Requirements 315

      Hints 316

      Step-by-Step 316

      LESSON 25: INTRODUCTION TO CLOUDKIT 327

      Containers, Databases, and Records 327

      Development and Production Environments 330

      The CloudKit Dashboard 331

      Creating a Record Type 331

      Deleting a Record Type 333

      Creating Relationships Between Record Types 333

      Adding Records 334

      Modifying and Deleting Records 336

      Resetting the Development Schema 337

      Deploying to Production 337

      Preparing to Use CloudKit 338

      Create an iCloud-Enabled App ID 338

      Create an Appropriate Provisioning Profi le 344

      Enable Appropriate Entitlements in Your Xcode Project 350

      Common Operations 350

      Checking for Service Availability 351

      Creating Records Programmatically 351

      Retrieving Records 352

      Try It 352

      Lesson Requirements 353

      Hints 353

      Step-by-Step 353

      LESSON 26: INTRODUCTION TO CORE DATA 381

      Basic Concepts 381

      Managed Object 381

      Managed Object Context 381

      Persistent Store Coordinator 382

      Entity Description 383

      Managed Object Model 383

      Adding Core Data to a Project 384

      Instantiating Core Data Objects 389

      Writing Managed Objects 390

      Reading Managed Objects 391

      Try It 391

      Lesson Requirements 391

      Hints 392

      Step-by-Step 392

      LESSON 27: CONSUMING RESTful JSON WEB SERVICES 399

      Types of Web Services 400

      RESTful Web Services 400

      SOAP Web Services 401

      JSON and NSJSONSerialization 401

      NSURLSession and Application Transport Security 403

      Creating an NSURLSession 404

      Creating a Data Task 405

      Application Transport Security 406

      Try It 408

      Lesson Requirements 408

      Hints 409

      Step-by-Step 409

      SECTION IV: BEYOND THE BASICS

      LESSON 28: SOCIAL MEDIA INTEGRATION 417

      The Share Sheet 418

      Try It 421

      Lesson Requirements 421

      Hints 421

      Step-by-Step 422

      LESSON 29: WHERE Am I? INTRODUCING CORE LOCATION 427

      Permissions 428

      Accuracy 430

      Receiving Location Updates 431

      Handling Errors and Checking Hardware Availability 433

      Geocoding and Reverse Geocoding 434

      Obtaining Compass Headings 435

      Try It 436

      Lesson Requirements 436

      Hints 437

      Step-by-Step 437

      LESSON 30: INTRODUCTION TO MAP KIT 443

      Adding Annotations 444

      Accessory Views 447

      Try It 447

      Lesson Requirements 448

      Hints 448

      Step-by-Step 449

      LESSON 31: USING THE CAMERA AND PHOTO LIBRARY 455

      Selecting the Image Source 456

      Presenting the Image Picker 456

      Try It 459

      Lesson Requirements 459

      Hints 459

      Step-by-Step 459

      LESSON 32: INTRODUCTION TO USER INTERFACE TESTING 465

      Adding Support for UI Testing to Your Project 465

      Anatomy of a Test Case 468

      New Classes for UI Testing 469

      XCUIApplication 469

      XCUIDevice 470

      XCUIElementQuery 471

      XCUIElement 472

      XCUIElementAttributes 475

      XCUIElementTypeQueryProvider 476

      Test Assertions 477

      UI Recording 478

      Waiting for Elements in a UI Test 479

      Try It 480

      Lesson Requirements 480

      Hints 480

      Step-by-Step 481

      LESSON 33: INTRODUCTION TO TEST DRIVEN DEVELOPMENT 485

      Adding Support for Unit Testing to Your Project 486

      TDD Techniques 488

      Test First 488

      Red-Green-Refactor 488

      Don’t Write Code You Do Not Yet Need 489

      Anatomy of a Test Case 489

      Test Assertions 491

      Try It 493

      Lesson Requirements 493

      Hints 493

      Step-by-Step 494

      SECTION V: REFERENCE

      APPENDIX A: TESTING YOUR APP ON A DEVICE 507

      APPENDIX B: BETA TESTING WITH TESTFLIGHT 527

      APPENDIX C: APP STORE DISTRIBUTION 553

      INDEX 569

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