Description

Book Synopsis

Student-Designed Games: Strategies for Promoting Creativity, Cooperation, and Skill Development guides teachers and students in devising games that are inclusive, creative, educational, and fun. Students can adapt games they already play or create new ones with templates. It includes assessments and rubrics, and it outlines teaching strategies.



Table of Contents

Part I: Getting Started

Chapter 1. An Introduction to Student-Designed Games

A Brief Theory of Student-Designed Games

What Makes a Good Game?

What Student-Designed Games Are Not

Getting Started With Student-Designed Games

References

Chapter 2. Educational Benefits of Student-Designed Games

Games Making and the Physically Educated Person

Games Making and Cooperative Learning

Games Making and Student Motivation and Engagement

Conclusion

References

Chapter 3. Instructional Strategies for Games Making

Choose Outcome Goals

Decide Type of Game and Student Choice

Set Up Small Learning Groups

Present the Challenge

Provide Time to Explore and Experiment

Provide Time to Play

Review

The Role of the Teacher

Conclusion

References

Chapter 4. Understanding Games

What Is a Game?

Classifying Games

Classifying Games According to Their Tactics

Tag Games

Target Games

Invasion Games

Striking and Fielding Games

Net and Wall Games

Conclusion

References

Part II: Designing Basic Games

Chapter 5. Tag Games

Key Principles of Tag Games

Required Experiences for Success in Tag Games

Key Strategies for Success in Tag Games

Sample Tag Games

Poor Tag Games

Safety in Tag Games

Questions to Consider When Designing Tag Games

A Template for Designing Tag Games

Conclusion

References

Chapter 6. Target Games

Key Principles of Target Games

Required Experiences for Success in Target Games

Key Strategies for Success in Target Games

Sample Target Games

Poor Target Games

Safety in Target Games

Questions to Consider When Designing Target Games

A Template for Designing Target Games

Conclusion

References

Chapter 7. Invasion Games

Key Principles of Invasion Games

Required Experiences for Success in Invasion Games

Key Strategies for Success in Invasion Games

Sample Invasion Games

Poor Invasion Games

Safety in Invasion Games

Questions to Consider When Designing Invasion Games

A Template for Designing Invasion Games

Conclusion

References

Chapter 8. Striking and Fielding Games

Key Principles of Striking and Fielding Games

Required Experiences for Success in Striking and Fielding Games

Key Strategies for Success in Striking and Fielding Games

Sample Striking and Fielding Games

Poor Striking and Fielding Games

Safety in Striking and Fielding Games

Questions to Consider When Designing Striking and Fielding Games

A Template for Designing Striking and Fielding Games

Conclusion

Reference

Chapter 9. Net and Wall Games

Key Principles of Net and Wall Games

Required Experiences for Success in Net and Wall Games

Key Strategies for Success in Net and Wall Games

Sample Net and Wall Games

Poor Net and Wall Games

Safety in Net and Wall Games

Questions to Consider When Designing Net and Wall Games

A Template for Designing Net and Wall Games

Conclusion

References

Part III: Moving Beyond Basic Games

Chapter 10. Conversion Games

Hybrid Games

Relocation Games

Transformation Games

Conclusion

Reference

Chapter 11. Cooperative Games

Collective Scoring

Reversal Games

Components of Cooperative Games

A Template for Designing Cooperative Games

Conclusion

References

Chapter 12. Assessment in Student-Designed Games

What to Assess in Student-Designed Games

How to Assess Student-Designed Games

Evaluating Games

Conclusion

References

StudentDesigned Games

    Product form

    £999.99

    Includes FREE delivery

    A Paperback / softback by Peter Hastie

    Out of stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of StudentDesigned Games by Peter Hastie

      Publisher: Human Kinetics Publishers
      Publication Date: Publication Date: 21/07/2010
      ISBN13: 9780736085908, 978-0736085908
      ISBN10: 0736085904

      Description

      Book Synopsis

      Student-Designed Games: Strategies for Promoting Creativity, Cooperation, and Skill Development guides teachers and students in devising games that are inclusive, creative, educational, and fun. Students can adapt games they already play or create new ones with templates. It includes assessments and rubrics, and it outlines teaching strategies.



      Table of Contents

      Part I: Getting Started

      Chapter 1. An Introduction to Student-Designed Games

      A Brief Theory of Student-Designed Games

      What Makes a Good Game?

      What Student-Designed Games Are Not

      Getting Started With Student-Designed Games

      References

      Chapter 2. Educational Benefits of Student-Designed Games

      Games Making and the Physically Educated Person

      Games Making and Cooperative Learning

      Games Making and Student Motivation and Engagement

      Conclusion

      References

      Chapter 3. Instructional Strategies for Games Making

      Choose Outcome Goals

      Decide Type of Game and Student Choice

      Set Up Small Learning Groups

      Present the Challenge

      Provide Time to Explore and Experiment

      Provide Time to Play

      Review

      The Role of the Teacher

      Conclusion

      References

      Chapter 4. Understanding Games

      What Is a Game?

      Classifying Games

      Classifying Games According to Their Tactics

      Tag Games

      Target Games

      Invasion Games

      Striking and Fielding Games

      Net and Wall Games

      Conclusion

      References

      Part II: Designing Basic Games

      Chapter 5. Tag Games

      Key Principles of Tag Games

      Required Experiences for Success in Tag Games

      Key Strategies for Success in Tag Games

      Sample Tag Games

      Poor Tag Games

      Safety in Tag Games

      Questions to Consider When Designing Tag Games

      A Template for Designing Tag Games

      Conclusion

      References

      Chapter 6. Target Games

      Key Principles of Target Games

      Required Experiences for Success in Target Games

      Key Strategies for Success in Target Games

      Sample Target Games

      Poor Target Games

      Safety in Target Games

      Questions to Consider When Designing Target Games

      A Template for Designing Target Games

      Conclusion

      References

      Chapter 7. Invasion Games

      Key Principles of Invasion Games

      Required Experiences for Success in Invasion Games

      Key Strategies for Success in Invasion Games

      Sample Invasion Games

      Poor Invasion Games

      Safety in Invasion Games

      Questions to Consider When Designing Invasion Games

      A Template for Designing Invasion Games

      Conclusion

      References

      Chapter 8. Striking and Fielding Games

      Key Principles of Striking and Fielding Games

      Required Experiences for Success in Striking and Fielding Games

      Key Strategies for Success in Striking and Fielding Games

      Sample Striking and Fielding Games

      Poor Striking and Fielding Games

      Safety in Striking and Fielding Games

      Questions to Consider When Designing Striking and Fielding Games

      A Template for Designing Striking and Fielding Games

      Conclusion

      Reference

      Chapter 9. Net and Wall Games

      Key Principles of Net and Wall Games

      Required Experiences for Success in Net and Wall Games

      Key Strategies for Success in Net and Wall Games

      Sample Net and Wall Games

      Poor Net and Wall Games

      Safety in Net and Wall Games

      Questions to Consider When Designing Net and Wall Games

      A Template for Designing Net and Wall Games

      Conclusion

      References

      Part III: Moving Beyond Basic Games

      Chapter 10. Conversion Games

      Hybrid Games

      Relocation Games

      Transformation Games

      Conclusion

      Reference

      Chapter 11. Cooperative Games

      Collective Scoring

      Reversal Games

      Components of Cooperative Games

      A Template for Designing Cooperative Games

      Conclusion

      References

      Chapter 12. Assessment in Student-Designed Games

      What to Assess in Student-Designed Games

      How to Assess Student-Designed Games

      Evaluating Games

      Conclusion

      References

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