Description

Book Synopsis

Now in a fully revised and updated second edition, this textbook offers a complete introduction to consumer behaviour in sport and recreation. Combining theory and cutting-edge research with practical guidance and advice, it helps students and industry professionals become more effective practitioners.

Written by three of the worldâs leading sports marketing academics, the book covers all the key topics in consumer behaviour, including:

â user experience and service design

â segmenting consumer markets, building profiles, and branding

â decision-making and psychological consequences

â consumer motivation, constraints, and personalities

â service quality and customer satisfaction

â sociocultural and technological advancements influencing consumption

This updated edition includes expanded coverage of key emerging topics such as technology (from streaming apps to wearables), e-sports and gamification, consumer research, brand architectur

Table of Contents

Part 1: The Sport Consumer Marketplace, 1. Introduction to Sport Consumer Behaviour, 2. The Sport Product and Empirical Generalizations, 3. Sport Consumer Research and Segmentation, 4. Sport Consumer Brand Management, Part 2: Sport Consumers as Decision-Makers, 5. Sport Consumer Decision-Making, 6. A Psychological Model of Sport Consumption and Decisions, Part 3: Sport Consumers as Individuals, 7. Sport Consumer Motivation, 8. Sport Consumer Involvement, 9. Constraints in Sport Engagement, 10. Sport Consumer Attitudes, 11. Sport Team Identification, 12. Perceptions of Service Quality and Customer Satisfaction, 13. Personality and Sport Consumers, Part 4: Sport Consumers in their Social World, 14. Influence of the Socio-Cultural Environment, 15. Technology and Sport Consumer Experiences by Heather Kennedy

Sport Consumer Behaviour

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    £45.99

    Includes FREE delivery

    Order before 4pm tomorrow for delivery by Wed 10 Jun 2026.

    A Paperback by Daniel C Funk, Kostas Alexandris, Heath McDonald

    1 in stock


      View other formats and editions of Sport Consumer Behaviour by Daniel C Funk

      Publisher: Taylor & Francis
      Publication Date: 8/2/2022 12:00:00 AM
      ISBN13: 9780367552435, 978-0367552435
      ISBN10: 0367552434

      Description

      Book Synopsis

      Now in a fully revised and updated second edition, this textbook offers a complete introduction to consumer behaviour in sport and recreation. Combining theory and cutting-edge research with practical guidance and advice, it helps students and industry professionals become more effective practitioners.

      Written by three of the worldâs leading sports marketing academics, the book covers all the key topics in consumer behaviour, including:

      â user experience and service design

      â segmenting consumer markets, building profiles, and branding

      â decision-making and psychological consequences

      â consumer motivation, constraints, and personalities

      â service quality and customer satisfaction

      â sociocultural and technological advancements influencing consumption

      This updated edition includes expanded coverage of key emerging topics such as technology (from streaming apps to wearables), e-sports and gamification, consumer research, brand architectur

      Table of Contents

      Part 1: The Sport Consumer Marketplace, 1. Introduction to Sport Consumer Behaviour, 2. The Sport Product and Empirical Generalizations, 3. Sport Consumer Research and Segmentation, 4. Sport Consumer Brand Management, Part 2: Sport Consumers as Decision-Makers, 5. Sport Consumer Decision-Making, 6. A Psychological Model of Sport Consumption and Decisions, Part 3: Sport Consumers as Individuals, 7. Sport Consumer Motivation, 8. Sport Consumer Involvement, 9. Constraints in Sport Engagement, 10. Sport Consumer Attitudes, 11. Sport Team Identification, 12. Perceptions of Service Quality and Customer Satisfaction, 13. Personality and Sport Consumers, Part 4: Sport Consumers in their Social World, 14. Influence of the Socio-Cultural Environment, 15. Technology and Sport Consumer Experiences by Heather Kennedy

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