Description

Book Synopsis
These papers from the 10th anniversary of the Human-Computer Laboratory (HCIL) at the University of Maryland, exemplify different research methodologies, and show the maturation of human-computer interaction research. The first section introduces how HCIL does what they do, including some of their failures and background stories that are not appropriate for journal papers. This book is a tribute to the faculty, staff, visitors and students who have shared in a decade of work.

Table of Contents
Overview - fuel for a new discipline; introduction -supporting the process of innovation. Part 1 Direction manipulation: direct manipulation - a step beyond programming languages; a study of file manipulation by novices using commands vs. direct manipulation; remote direct manipulation - a case study of telemedicine workstation. Part 2 Menu selection: embedded menus - selecting items in context; an empirical comparison of pie vs. linear menus; time stress effects on two menu selection systems. Part 3 Hypertext: finding facts vs. browsing knowledge in hypertext systems; restructuring knowledge for an electronic encyclopaedia; the electronic teaching theatre - interactive hypermedia and mental models of the classroom. Part 4 Touchscreens: improving the accuracy of touchscreens - an experimental evaluation of three strategies; high precision touchscreens - design strategies and comparisons with a mouse; touchscreens now offer compelling uses; touchscreen interfaces for alphanumeric data entry; scheduling home control devices - a case study of the transition from the research project to a product. Part 5 Public access: guide to opportunities in volunteer archaeology - case study on the use of a hypertext system in a museum exhibit; evaluating three museum installations of a hypertext system; ACCESS at the Library of Congress; user interface consistency - an evaluation of original and revised interfaces for a video disk library. Part 6 Information visualization - dynamic queries, treemaps and the filter. Part 7 Flow metaphor: dynamic queries for information exploration - an implementation and evaluation; the dynamic home finder -evaluating dynamic queries in a real estate information exploration system; treemaps - a space-filling approach to the visualization of hierarchical information structures. Part 8 Essays and explorations: a nonanthropomorphic style guide -overcoming the Humpty Dumpty syndrome; human values and the future of technology - a declaration of responsibility; engagement and construction - educational strategies for the post-TV era; protecting rights in user interface designs; declaration in Apple vs. Microsoft; Hewlett Packard; appendix - HCIL publications; appendix - videos.

Sparks of Innovation in Human-Computer

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    A Paperback / softback by Ben Shneiderman

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      Publisher: Intellect Books
      Publication Date: Publication Date: 01/05/1993
      ISBN13: 9781567500783, 978-1567500783
      ISBN10: 1567500781

      Description

      Book Synopsis
      These papers from the 10th anniversary of the Human-Computer Laboratory (HCIL) at the University of Maryland, exemplify different research methodologies, and show the maturation of human-computer interaction research. The first section introduces how HCIL does what they do, including some of their failures and background stories that are not appropriate for journal papers. This book is a tribute to the faculty, staff, visitors and students who have shared in a decade of work.

      Table of Contents
      Overview - fuel for a new discipline; introduction -supporting the process of innovation. Part 1 Direction manipulation: direct manipulation - a step beyond programming languages; a study of file manipulation by novices using commands vs. direct manipulation; remote direct manipulation - a case study of telemedicine workstation. Part 2 Menu selection: embedded menus - selecting items in context; an empirical comparison of pie vs. linear menus; time stress effects on two menu selection systems. Part 3 Hypertext: finding facts vs. browsing knowledge in hypertext systems; restructuring knowledge for an electronic encyclopaedia; the electronic teaching theatre - interactive hypermedia and mental models of the classroom. Part 4 Touchscreens: improving the accuracy of touchscreens - an experimental evaluation of three strategies; high precision touchscreens - design strategies and comparisons with a mouse; touchscreens now offer compelling uses; touchscreen interfaces for alphanumeric data entry; scheduling home control devices - a case study of the transition from the research project to a product. Part 5 Public access: guide to opportunities in volunteer archaeology - case study on the use of a hypertext system in a museum exhibit; evaluating three museum installations of a hypertext system; ACCESS at the Library of Congress; user interface consistency - an evaluation of original and revised interfaces for a video disk library. Part 6 Information visualization - dynamic queries, treemaps and the filter. Part 7 Flow metaphor: dynamic queries for information exploration - an implementation and evaluation; the dynamic home finder -evaluating dynamic queries in a real estate information exploration system; treemaps - a space-filling approach to the visualization of hierarchical information structures. Part 8 Essays and explorations: a nonanthropomorphic style guide -overcoming the Humpty Dumpty syndrome; human values and the future of technology - a declaration of responsibility; engagement and construction - educational strategies for the post-TV era; protecting rights in user interface designs; declaration in Apple vs. Microsoft; Hewlett Packard; appendix - HCIL publications; appendix - videos.

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