Description

The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true—will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?

Slam Dunk, Vol. 11

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£8.99

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Paperback / softback by Takehiko Inoue

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Short Description:

The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.Winning isn't everything in the game of basketball,... Read more

    Publisher: Viz Media, Subs. of Shogakukan Inc
    Publication Date: 03/08/2010
    ISBN13: 9781421528663, 978-1421528663
    ISBN10: 1421528665

    Number of Pages: 196

    Fiction , Graphic Novels & Manga

    Description

    The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.

    Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true—will they do it?

    Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?

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