Description

Book Synopsis
Over the past decade, Video games have come to rely on violent and antisocial content with more realistic and often gruesome graphics and sound effects. Couple this with the global expansion in gaming and it's potential for destructive addiction, and the future of video games seems gloomy. Unfortunately, game companies have little incentive to change the kind of games they produce. They look to minimize risk by producing games that follow successful patterns of design. And as less attention is given to innovation, the evolution of games has slowed and even stagnated.In Reset, gaming journalist and best selling author Rusel DeMaria champions the evolution of a new perspective on games that would inspire designs that offer positive benefits to those who play them. DeMaria introduces readers to the basic concepts of two important topics: the nature of play and how people learn. He demonstrates how video games contain power to teach and engage at the same time. Through games, DeMaria shows, we can foster new attitudes, and present effective modes of communication or critical thinking. Both domestically and internationally, games can even help erode prejudices and resolve conflict. Games' power to promote change stems not only from their popularity, he argues, but also from their ability to teach through interactive experiences while not seeming to teach at all.

Reset

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    RRP £23.00 – you save £3.45 (15%)

    Order before 4pm today for delivery by Fri 26 Jun 2026.

    A Hardback by Rusel DeMaria

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      View other formats and editions of Reset by Rusel DeMaria

      Publisher: Berrett-Koehler
      Publication Date: 17/05/2007
      ISBN13: 9781576754337, 978-1576754337
      ISBN10: 1576754332

      Description

      Book Synopsis
      Over the past decade, Video games have come to rely on violent and antisocial content with more realistic and often gruesome graphics and sound effects. Couple this with the global expansion in gaming and it's potential for destructive addiction, and the future of video games seems gloomy. Unfortunately, game companies have little incentive to change the kind of games they produce. They look to minimize risk by producing games that follow successful patterns of design. And as less attention is given to innovation, the evolution of games has slowed and even stagnated.In Reset, gaming journalist and best selling author Rusel DeMaria champions the evolution of a new perspective on games that would inspire designs that offer positive benefits to those who play them. DeMaria introduces readers to the basic concepts of two important topics: the nature of play and how people learn. He demonstrates how video games contain power to teach and engage at the same time. Through games, DeMaria shows, we can foster new attitudes, and present effective modes of communication or critical thinking. Both domestically and internationally, games can even help erode prejudices and resolve conflict. Games' power to promote change stems not only from their popularity, he argues, but also from their ability to teach through interactive experiences while not seeming to teach at all.

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