Description

Book Synopsis
How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.

T
This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media—the latest in a series of what they term “reality media,” taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media.
 
The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in e

Reality Media Augmented and Virtual Reality

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    £29.00

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    Order before 4pm tomorrow for delivery by Wed 8 Jul 2026.

    A Hardback by Jay David Bolter, Maria Engberg

    10 in stock

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      Publisher: MIT Press Ltd
      Publication Date: 16/11/2021
      ISBN13: 9780262045124, 978-0262045124
      ISBN10: 0262045125
      Also in:
      Virtual reality

      Description

      Book Synopsis
      How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.

      T
      This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media—the latest in a series of what they term “reality media,” taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media.
       
      The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in e

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