Description

Python is a powerful programming language that s easy to learn and fun to play with. But once you ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: Generate Spirograph-like patterns using parametric equations and the turtle module Create music on your computer by simulating frequency overtones Translate graphical images into ASCII art Write an autostereogram program that produces 3D images hidden beneath random patterns Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques Construct 3D visualizations using data from CT and MRI scans Build a laser show that responds to music

Python Playground

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£26.09

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RRP: £28.99 You save £2.90 (10%)
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Paperback / softback by Mahesh Venkitachalam

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Short Description:

Python is a powerful programming language that s easy to learn and fun to play with. But once you ve... Read more

    Publisher: No Starch Press,US
    Publication Date: 01/10/2015
    ISBN13: 9781593276041, 978-1593276041
    ISBN10: 1593276044

    Number of Pages: 352

    Non Fiction , Computing

    Description

    Python is a powerful programming language that s easy to learn and fun to play with. But once you ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: Generate Spirograph-like patterns using parametric equations and the turtle module Create music on your computer by simulating frequency overtones Translate graphical images into ASCII art Write an autostereogram program that produces 3D images hidden beneath random patterns Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques Construct 3D visualizations using data from CT and MRI scans Build a laser show that responds to music

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