Description

Book Synopsis

Punk Playthings
Provocations for 21st Century Game Makers

Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creative potential within that.

Malcolm Mclaren

Warning: If you want a silver bullet solution for efficient game making or a step-by-step guide to receiving Indie Game Dev hero worship, you're in the wrong place. Put the book back on the shelf.

Punk Playthings is an antidote to complacency and orthodoxy. Packed with probes and provocations that explore game making through fresh lenses for uncertain times, it challenges gaming monoculture by constructing a trading space for ideas and learning from across domains and cultures. Punk Playthings has zero respect for boundaries between mediums, industries, sectors, specialisms or disciplines. Instead, it challenges you to expand your cultural capital, think laterally and make

Table of Contents

Introduction. Ideals over Ideas. Practice Makes the Plan. Remodel the Plan. New Methodologies. New Opportunities. The Art of Design.

Punk Playthings

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    A Paperback by Chris Lowthorpe, Chris Lowthorpe

    £54.14

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    RRP £56.99 – you save £2.85 (5%)

    Order before 4pm today for delivery by Fri 9 Oct 2026.

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      Book details

      Publisher CRC Press Inc
      Published 1 October 2017
      ISBN-13 9781498770224
      978-1498770224
      ISBN-10 1498770223

      Description

      Book Synopsis

      Punk Playthings
      Provocations for 21st Century Game Makers

      Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creative potential within that.

      Malcolm Mclaren

      Warning: If you want a silver bullet solution for efficient game making or a step-by-step guide to receiving Indie Game Dev hero worship, you're in the wrong place. Put the book back on the shelf.

      Punk Playthings is an antidote to complacency and orthodoxy. Packed with probes and provocations that explore game making through fresh lenses for uncertain times, it challenges gaming monoculture by constructing a trading space for ideas and learning from across domains and cultures. Punk Playthings has zero respect for boundaries between mediums, industries, sectors, specialisms or disciplines. Instead, it challenges you to expand your cultural capital, think laterally and make

      Table of Contents

      Introduction. Ideals over Ideas. Practice Makes the Plan. Remodel the Plan. New Methodologies. New Opportunities. The Art of Design.

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