Description

Want to create rich interactive experiences with your artwork, designs, or prototypes, using electronics and programming? This is the place to start. Programming Interactivity helps you explore common themes in interactive art and design, including 2D and 3D graphics, sound, physical interaction, computer vision, geolocation, and more. No programming experience is required to get started. Learn the basics of programming and electronics with this book, and get working code samples you can use right away. You'll also find the background and technical information you need to design, program, build, and troubleshoot your own projects. The second edition brings you up-to-date on the latest versions of these three freely available tools created specifically for artists and designers: * Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones * Arduino, a system that integrates a microcontroller prototyping board, development environment, and programming language for creating your own sensor and control hardware * openFrameworks, a coding framework for designers and artists that uses the powerful C++ programming language

Programming Interactivity

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Paperback / softback by Joshua Noble

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Short Description:

Want to create rich interactive experiences with your artwork, designs, or prototypes, using electronics and programming? This is the place... Read more

    Publisher: O'Reilly Media
    Publication Date: 28/02/2012
    ISBN13: 9781449311445, 978-1449311445
    ISBN10: 144931144X

    Number of Pages: 678

    Non Fiction , Computing

    Description

    Want to create rich interactive experiences with your artwork, designs, or prototypes, using electronics and programming? This is the place to start. Programming Interactivity helps you explore common themes in interactive art and design, including 2D and 3D graphics, sound, physical interaction, computer vision, geolocation, and more. No programming experience is required to get started. Learn the basics of programming and electronics with this book, and get working code samples you can use right away. You'll also find the background and technical information you need to design, program, build, and troubleshoot your own projects. The second edition brings you up-to-date on the latest versions of these three freely available tools created specifically for artists and designers: * Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones * Arduino, a system that integrates a microcontroller prototyping board, development environment, and programming language for creating your own sensor and control hardware * openFrameworks, a coding framework for designers and artists that uses the powerful C++ programming language

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