Description

Book Synopsis
Awesome Pokémon adventures inspired by the best-selling Pokémon Black 2 & White 2 video games!

Two years have passed since Team Plasma was defeated and Trainer Black was sucked into the Light Stone along with Legendary Pokémon Reshiram… Now Team Plasma is back to its wicked ways, controlling other people’s Pokémon and even wild Pokémon with technology. Luckily, a new young hero and Looker of the International Police are on their trail…

Colress, the new leader of Team Plasma, is attacking the Unova region. His machines control Pokémon, wielding their powers for evil instead of good. Fortunately, a way to jam the signals is stored on a memory card. But who has the card…? A girl at the Pokémon Trainers’ School! Maybe that’s why our hero is such a flirt—he’s just doing his job gathering intel. But he’d better stop playing the field and find that card fast before someone be

Pokemon Adventures Black 2 White 2 Vol. 1

    Product form

    £8.54

    Includes FREE delivery

    RRP £8.99 – you save £0.45 (5%)

    Order before 4pm tomorrow for delivery by Mon 29 Jun 2026.

    A Paperback / softback by Hidenori Kusaka, Satoshi Yamamoto

    1 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Pokemon Adventures Black 2 White 2 Vol. 1 by Hidenori Kusaka

      Publisher: Viz Media, Subs. of Shogakukan Inc
      Publication Date: 09/02/2017
      ISBN13: 9781421584379, 978-1421584379
      ISBN10: 1421584379

      Description

      Book Synopsis
      Awesome Pokémon adventures inspired by the best-selling Pokémon Black 2 & White 2 video games!

      Two years have passed since Team Plasma was defeated and Trainer Black was sucked into the Light Stone along with Legendary Pokémon Reshiram… Now Team Plasma is back to its wicked ways, controlling other people’s Pokémon and even wild Pokémon with technology. Luckily, a new young hero and Looker of the International Police are on their trail…

      Colress, the new leader of Team Plasma, is attacking the Unova region. His machines control Pokémon, wielding their powers for evil instead of good. Fortunately, a way to jam the signals is stored on a memory card. But who has the card…? A girl at the Pokémon Trainers’ School! Maybe that’s why our hero is such a flirt—he’s just doing his job gathering intel. But he’d better stop playing the field and find that card fast before someone be

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account