Description
Book SynopsisPresents a description and critical analysis of the aesthetic pleasures of video game play, drawing on early 20th-century formalist theory and models of literature. Employing a concept of biological naturalism grounded in cognitive theory, this title argues for a clear delineation between the aesthetics of play and the aesthetics of texts.
Trade Review"Play Redux excels in tying together intellectual traditions that are rooted in literary studies, cognitive science, play studies and several other fields, thereby creating a logical whole. Through this, the book makes service to several academic communities by pointing out their points of contact. This is clearly an important contribution to a growing academic field, and will no doubt become important in many future discussions about digital games and play." - Franz Mayra, University of Tampere, Finland"