Description

Book Synopsis

Tim Summers provides an engaging introduction to video game music aimed at game fans, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Based on the latest research, chapters explore a wide variety of topics, including:

  • the history and evolution of game music
  • technology
  • music composition
  • the role of music in games
  • inner workings
  • aesthetic considerations
  • musical genres
  • cultural importance

Filled with many case studies, the book is separated into five stages and a final boss, and sections build off each other into increasingly broader topics. Starting with the specifics of computer chips, the book evolves, and at the end, questions of game music's engagement with identity are addressed. Along the way, Summers discusses many classic and beloved games such as Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda. The book's final boss brings together ideas presented throughout the book.

The book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.

Pixel Soundtracks

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    £27.00

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    RRP £30.00 – you save £3.00 (10%)

    Order before 4pm tomorrow for delivery by Fri 19 Jun 2026.

    A Paperback by Tim Summers

    Out of stock


      View other formats and editions of Pixel Soundtracks by Tim Summers

      Publisher: Rowman & Littlefield
      Publication Date: 1/24/2024
      ISBN13: 9781538192764, 978-1538192764
      ISBN10: 1538192764

      Description

      Book Synopsis

      Tim Summers provides an engaging introduction to video game music aimed at game fans, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Based on the latest research, chapters explore a wide variety of topics, including:

      • the history and evolution of game music
      • technology
      • music composition
      • the role of music in games
      • inner workings
      • aesthetic considerations
      • musical genres
      • cultural importance

      Filled with many case studies, the book is separated into five stages and a final boss, and sections build off each other into increasingly broader topics. Starting with the specifics of computer chips, the book evolves, and at the end, questions of game music's engagement with identity are addressed. Along the way, Summers discusses many classic and beloved games such as Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda. The book's final boss brings together ideas presented throughout the book.

      The book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.

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