Description

Book Synopsis
Implement programming best practices from the ground up Imagine how much easier it would be to solve a programming problem, if you had access to the best practices from all the top experts in the field, and you could follow the best design patterns that have evolved through the years. Well, now you can.

Table of Contents
Introduction 1

Part I: Introducing Software Architecture and Patterns 7

Chapter 1: Software Architecture Basics 9

Chapter 2: Where Do Architectures Come From? 25

Chapter 3: What Do Software Architectures Look Like? 37

Chapter 4: Software Pattern Basics 55

Chapter 5: Seeing How Patterns Are Made and Used 73

Part II: Putting Patterns to Work 83

Chapter 6: Making Sense of Patterns 85

Chapter 7: Building Your Own Pattern Catalog 95

Chapter 8: Choosing a Pattern 103

Part III: Creating Your Application Architecture 115

Chapter 9: Building Functionality in Layers 117

Chapter 10: Piping Your Data through Filters 137

Chapter 11: Sharing Knowledge and Results on a Blackboard 151

Chapter 12: Coordinating Communication through a Broker 171

Chapter 13: Structuring Your Interactive Application with Model-View-Controller 189

Chapter 14: Layering Interactive Agents with Presentation-Abstraction-Control 209

Chapter 15: Putting Key Functions in a Microkernel 229

Chapter 16: Refl ecting and Adapting 245

Part IV: Designing with Other POSA Patterns 263

Chapter 17: Decomposing the System’s Structure 265

Chapter 18: Making a Component the Master 271

Chapter 19: Controlling Access 277

Chapter 20: Managing the System 285

Chapter 21: Enhancing Interprocess Communication 295

Chapter 22: Counting the Number of References 309

Part V: The Part of Tens 319

Chapter 23: Ten Patterns You Should Know 321

Chapter 24 Ten Places to Look for Patterns 327

Chapter 25: Ten Ways to Get Involved with the Pattern Community 333

Index 339

PatternOriented Software Architecture For Dummies

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    A Paperback / softback by Robert S. Hanmer

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      View other formats and editions of PatternOriented Software Architecture For Dummies by Robert S. Hanmer

      Publisher: John Wiley & Sons Inc
      Publication Date: 11/01/2013
      ISBN13: 9781119963998, 978-1119963998
      ISBN10: 1119963990

      Description

      Book Synopsis
      Implement programming best practices from the ground up Imagine how much easier it would be to solve a programming problem, if you had access to the best practices from all the top experts in the field, and you could follow the best design patterns that have evolved through the years. Well, now you can.

      Table of Contents
      Introduction 1

      Part I: Introducing Software Architecture and Patterns 7

      Chapter 1: Software Architecture Basics 9

      Chapter 2: Where Do Architectures Come From? 25

      Chapter 3: What Do Software Architectures Look Like? 37

      Chapter 4: Software Pattern Basics 55

      Chapter 5: Seeing How Patterns Are Made and Used 73

      Part II: Putting Patterns to Work 83

      Chapter 6: Making Sense of Patterns 85

      Chapter 7: Building Your Own Pattern Catalog 95

      Chapter 8: Choosing a Pattern 103

      Part III: Creating Your Application Architecture 115

      Chapter 9: Building Functionality in Layers 117

      Chapter 10: Piping Your Data through Filters 137

      Chapter 11: Sharing Knowledge and Results on a Blackboard 151

      Chapter 12: Coordinating Communication through a Broker 171

      Chapter 13: Structuring Your Interactive Application with Model-View-Controller 189

      Chapter 14: Layering Interactive Agents with Presentation-Abstraction-Control 209

      Chapter 15: Putting Key Functions in a Microkernel 229

      Chapter 16: Refl ecting and Adapting 245

      Part IV: Designing with Other POSA Patterns 263

      Chapter 17: Decomposing the System’s Structure 265

      Chapter 18: Making a Component the Master 271

      Chapter 19: Controlling Access 277

      Chapter 20: Managing the System 285

      Chapter 21: Enhancing Interprocess Communication 295

      Chapter 22: Counting the Number of References 309

      Part V: The Part of Tens 319

      Chapter 23: Ten Patterns You Should Know 321

      Chapter 24 Ten Places to Look for Patterns 327

      Chapter 25: Ten Ways to Get Involved with the Pattern Community 333

      Index 339

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