Description

Having neutralized the enemy's new weapons, the PCs and their allies assault the Wildwood Lodge directly to oust its murderous despot. Yet after recruiting local allies and besieging living fortresses, they discover their foe has fled to an unfamiliar realm: the Plane of Wood. The PCs pursue, arriving in an elemental town that is all too familiar with the Wildwood Lodge's trickery. The PCs must earn the inhabitants' trust and investigate their foe's final gambit before giving chase into a blighted wilderness and averting an invasion that could devastate the Verduran Forest.

Shepherd of Decay is a wilderness-themed Pathfinder adventure for four 11th-level characters. The adventure concludes the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at how to continue the campaign, a gazettee

Pathfinder Adventure Path Shepherd of Decay Wardens of Wildwood 3 of 3 P2

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Having neutralized the enemy's new weapons, the PCs and their allies assault the Wildwood Lodge directly to oust its murderous... Read more

    Publisher: Paizo Publishing, LLC
    Publication Date: 7/9/2024
    ISBN13: 9781640785922, 978-1640785922
    ISBN10: 1640785922

    Non Fiction , Hobbies, Games & Quizzes

    Description

    Having neutralized the enemy's new weapons, the PCs and their allies assault the Wildwood Lodge directly to oust its murderous despot. Yet after recruiting local allies and besieging living fortresses, they discover their foe has fled to an unfamiliar realm: the Plane of Wood. The PCs pursue, arriving in an elemental town that is all too familiar with the Wildwood Lodge's trickery. The PCs must earn the inhabitants' trust and investigate their foe's final gambit before giving chase into a blighted wilderness and averting an invasion that could devastate the Verduran Forest.

    Shepherd of Decay is a wilderness-themed Pathfinder adventure for four 11th-level characters. The adventure concludes the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at how to continue the campaign, a gazettee

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