Description

Book Synopsis
Creative tips and explanations include: Tools and techniques that are immediately usable by anyone who downloads photos onto a computer Terms, definitions, explanations, illustrations, and captions are all self-contained units, with related information on the same page. Provides examples of good photography and type design to help you take your own “personal media” projects to the next level Easy, creative ways to use Photoshop, Illustrator, PowerPoint, and free programs that achieve some of the same effects

Trade Review
Praise for Kit Laybourne's previous book, The Animation Book: "I read one chapter and then went and made a little film with my seven-year-old son. When he finally saw the thing moving and come to life, he giggled for a solid half hour. I love this book." --Peter Hastings, writer/producer of Animaniacs and Pinky and the Brain and creator of Disney's One Saturday Morning. "This is a great book! The Animation Book is the perfect starter kit for anyone interested in entering the animation business or learning about the art of animation." -- Terry Thoren, CEO/President, Klasky Csupo Inc. "The Animation Book is a classic. If you can afford to buy only one book on animation, this is the one to buy--it has it all." --Gunnar Wille, head of the animation department, The National Film School of Denmark “Kit Laybourne is a leading voice in new media; this book brings his knowledge and insight to everyone.”—Ellen Lupton, curator of contemporary design, Cooper-Hewitt, National Design Museum; author, Thinking with Type and Graphic Design: The New Basics “In a world of customization and social networking, Kit Laybourne defines a new preoccupation: ‘personal media.’ This is a digital ‘do-it-yourself’ for all of us with a computer, a camera, and a desire to do more.”—Paul Warwick Thompson, director, Cooper-Hewitt, National Design Museum“Kit Laybourne has created a vital and fun-reading ‘do it yourself’ guide to communicating in the twenty-first century, with valuable insights, design tips, and creative activities for nondesigners (i.e., most of us).”—Colleen Macklin, associate professor and former chair, Communication Design & Technology Department, Parsons The New School For Design “At last, a book that humanizes the technologies we use to tell stories. With a calm bedside manner, Laybourne empowers anyone inclined to self-expression to champion their voice, vision, and talent.”—Chee Pearlman, principle, Chee Company and former editor in chief, I.D. Magazine

Table of Contents
Mediapedia: Table of Contents IntroductionCREATIVITY & COMPUTER Part ITHE PHOTOGRAPHIC IMAGE Chapter 1: Digital Photography the camerakinds of photography pixels light point of view lens choice exposure framing composition focus & depth of field blur color vs. b&w lighting set-ups apps & file formatsplaying around: Portraiture Chapter 2: Image Editing photoshopping as a verbcompositing images resolution & resizingselecting parts of pictures global manipulationscolor & brightness layers edge treatments cloning, blending & transforming filters compression apps & file formats playing around: Photoshop Make-Overs Part IITHE PAGE Chapter 3: Type & Layout text letters typography structurecomposition layout apps & file formatsplaying around: A Garish Screen Saver Chapter 4: Illustration bitmaps vs vectorkinds of illustration drawing conventionsinputting vector-based illustration anchors, handles, paths & strokes when to use pen, pencil or brush tracing with Illustratorfillsscaling & manipulations special effectstype & text apps & file formats playing around: Alter Ego Avatars Part IIISHARING YOUR WORK Chapter 5: Slide Shows kinds of slide showsscreen structure timingin-frame movement transitions screen graphicsaudioapps & file formats playing around: A Park in 4 modes Chapter 6: Display & Distribution desktop printingoutside the home servicesonline storge, display & publishingwebsites, networks, wikis & blogs CD’s, CD-ROM’s & DVD’s two protocols that save tearsapps & file formatsplaying around: Time Capsule Chapter 7: Project Idea Rogues Gallery Design-a-Font Gone But Not Forgotten Binding Relationships Pattern in Space Landscape Tweaks Blogging Collaborative CookbookComix Webisodes Digital Storytelling Index

Mediapedia: Creative Tools And Techniques For

    Product form

    £18.04

    Includes FREE delivery

    RRP £18.99 – you save £0.95 (5%)

    Order before 4pm tomorrow for delivery by Wed 1 Jul 2026.

    A Paperback / softback by Kit Laybourne

    Out of stock


      View other formats and editions of Mediapedia: Creative Tools And Techniques For by Kit Laybourne

      Publisher: Rowman & Littlefield
      Publication Date: 18/01/2009
      ISBN13: 9781599214016, 978-1599214016
      ISBN10: 1599214016

      Description

      Book Synopsis
      Creative tips and explanations include: Tools and techniques that are immediately usable by anyone who downloads photos onto a computer Terms, definitions, explanations, illustrations, and captions are all self-contained units, with related information on the same page. Provides examples of good photography and type design to help you take your own “personal media” projects to the next level Easy, creative ways to use Photoshop, Illustrator, PowerPoint, and free programs that achieve some of the same effects

      Trade Review
      Praise for Kit Laybourne's previous book, The Animation Book: "I read one chapter and then went and made a little film with my seven-year-old son. When he finally saw the thing moving and come to life, he giggled for a solid half hour. I love this book." --Peter Hastings, writer/producer of Animaniacs and Pinky and the Brain and creator of Disney's One Saturday Morning. "This is a great book! The Animation Book is the perfect starter kit for anyone interested in entering the animation business or learning about the art of animation." -- Terry Thoren, CEO/President, Klasky Csupo Inc. "The Animation Book is a classic. If you can afford to buy only one book on animation, this is the one to buy--it has it all." --Gunnar Wille, head of the animation department, The National Film School of Denmark “Kit Laybourne is a leading voice in new media; this book brings his knowledge and insight to everyone.”—Ellen Lupton, curator of contemporary design, Cooper-Hewitt, National Design Museum; author, Thinking with Type and Graphic Design: The New Basics “In a world of customization and social networking, Kit Laybourne defines a new preoccupation: ‘personal media.’ This is a digital ‘do-it-yourself’ for all of us with a computer, a camera, and a desire to do more.”—Paul Warwick Thompson, director, Cooper-Hewitt, National Design Museum“Kit Laybourne has created a vital and fun-reading ‘do it yourself’ guide to communicating in the twenty-first century, with valuable insights, design tips, and creative activities for nondesigners (i.e., most of us).”—Colleen Macklin, associate professor and former chair, Communication Design & Technology Department, Parsons The New School For Design “At last, a book that humanizes the technologies we use to tell stories. With a calm bedside manner, Laybourne empowers anyone inclined to self-expression to champion their voice, vision, and talent.”—Chee Pearlman, principle, Chee Company and former editor in chief, I.D. Magazine

      Table of Contents
      Mediapedia: Table of Contents IntroductionCREATIVITY & COMPUTER Part ITHE PHOTOGRAPHIC IMAGE Chapter 1: Digital Photography the camerakinds of photography pixels light point of view lens choice exposure framing composition focus & depth of field blur color vs. b&w lighting set-ups apps & file formatsplaying around: Portraiture Chapter 2: Image Editing photoshopping as a verbcompositing images resolution & resizingselecting parts of pictures global manipulationscolor & brightness layers edge treatments cloning, blending & transforming filters compression apps & file formats playing around: Photoshop Make-Overs Part IITHE PAGE Chapter 3: Type & Layout text letters typography structurecomposition layout apps & file formatsplaying around: A Garish Screen Saver Chapter 4: Illustration bitmaps vs vectorkinds of illustration drawing conventionsinputting vector-based illustration anchors, handles, paths & strokes when to use pen, pencil or brush tracing with Illustratorfillsscaling & manipulations special effectstype & text apps & file formats playing around: Alter Ego Avatars Part IIISHARING YOUR WORK Chapter 5: Slide Shows kinds of slide showsscreen structure timingin-frame movement transitions screen graphicsaudioapps & file formats playing around: A Park in 4 modes Chapter 6: Display & Distribution desktop printingoutside the home servicesonline storge, display & publishingwebsites, networks, wikis & blogs CD’s, CD-ROM’s & DVD’s two protocols that save tearsapps & file formatsplaying around: Time Capsule Chapter 7: Project Idea Rogues Gallery Design-a-Font Gone But Not Forgotten Binding Relationships Pattern in Space Landscape Tweaks Blogging Collaborative CookbookComix Webisodes Digital Storytelling Index

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account