Description

Book Synopsis

Mathematics of Tabletop Gamesprovides a bridge between mathematics and hobby tabletop gaming. Instead of focusing on games mathematicians play, such as nim and chomp, this book starts with the tabletop games played by avid gamers and hopes to address the question: which field of mathematics concerns itself with this situation?

Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.

Features

  • Presents an entry-level exposition of interesting mathematical concepts that are not commonly taught outside of upper-level mathematics courses
  • Acts as a resource for mathematics instructors who wish to provide new examples of standard mathematical concepts
  • Features material that may help game designers and developers make design decisions about game mechanisms
  • Provides working Python code that can be used to sol

Mathematics of Tabletop Games

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    £23.99

    Includes FREE delivery

    Order before 4pm tomorrow for delivery by Mon 29 Jun 2026.

    A Paperback by Aaron Montgomery

    15 in stock


      View other formats and editions of Mathematics of Tabletop Games by Aaron Montgomery

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/24/2024
      ISBN13: 9781032468525, 978-1032468525
      ISBN10: 1032468521

      Description

      Book Synopsis

      Mathematics of Tabletop Gamesprovides a bridge between mathematics and hobby tabletop gaming. Instead of focusing on games mathematicians play, such as nim and chomp, this book starts with the tabletop games played by avid gamers and hopes to address the question: which field of mathematics concerns itself with this situation?

      Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.

      Features

      • Presents an entry-level exposition of interesting mathematical concepts that are not commonly taught outside of upper-level mathematics courses
      • Acts as a resource for mathematics instructors who wish to provide new examples of standard mathematical concepts
      • Features material that may help game designers and developers make design decisions about game mechanisms
      • Provides working Python code that can be used to sol

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