Description

Book Synopsis

The Know the Game series is firmly established as the leading introduction to a huge range of sports and games.

For 50 years they have been the first step into a new sport or game for many people, children and adults alike. The series has now been relaunched in a new format with a modern design - making the best even better. The aim has been to make the books more accessible, and they are now packed with colour photos and illustrations, top tips and interesting facts.

Each book contains everything you need to know about the sport or game, including equipment, rules, techniques and training tips. There''s even information on how to find a club and meet new people to play the sport or game with.

And having been written and endorsed by the game''s professional body, you can be sure that you are getting the best information available.



Table of Contents
FOREWORD Introduction, Collecting tiles, BMJA rules THE HISTORY OF MAH-JONG Origins, Arrival in the West Mah-Jong today, National differences THE MAH-JONG SET The tiles, The suits The Winds, The Dragons, The Flowers and Seasons Plain tiles and jokers, Dice, Tallies Wind discs Racks, Materials and engravings Mah-Jong cards PRELIMINARIES Choosing the winds and seating positions, Starting play Building the wall, Breaking the wall The deal, The kong box THE GAME A pung, A kong, A chow Play – the first move, Play continues Declaring a kong, Calling or fishing, Precedence Robbing the kong, The goulash The prevailing wind, Minor, major and honour tiles Bouquets, Original call GOING MAH-JONG Conditions for declaring Mah-Jong SCORING Basic scoring units, Bonus points, Going Mah-Jong bonus points Doubling, Score limits Settling up, Example of a completed hand Completed hand: example 2 SPECIAL HANDS Recognised combinations PENALTIES Incorrect hands, False naming of discards, False declaration of Mah-Jong, Incorrect call Letting off a cannon TACTICS AND ETIQUETTE Luck or skill?, Adaptability, Changes through a game Rack arrangement, Defensive play, Offensive play, General tactics, Etiquette BRITISH TOURNAMENT AND OTHER RULES Tournament rules, The BMJA and other rules National differences MAH-JONG TODAY International competitions, Manga comics, Movies Collecting antique sets MAH-JONG ONLINE Merchandise, Epilepsy Doubling Table Glossary Index

MahJong

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£12.28

Includes FREE delivery

Order before 4pm today for delivery by Sat 13 Dec 2025.

A Paperback / softback by Gwyn Headley, Yvonne See

15 in stock


    View other formats and editions of MahJong by Gwyn Headley

    Publisher: Bloomsbury Publishing PLC
    Publication Date: 21/03/2019
    ISBN13: 9781472970091, 978-1472970091
    ISBN10: 1472970098

    Description

    Book Synopsis

    The Know the Game series is firmly established as the leading introduction to a huge range of sports and games.

    For 50 years they have been the first step into a new sport or game for many people, children and adults alike. The series has now been relaunched in a new format with a modern design - making the best even better. The aim has been to make the books more accessible, and they are now packed with colour photos and illustrations, top tips and interesting facts.

    Each book contains everything you need to know about the sport or game, including equipment, rules, techniques and training tips. There''s even information on how to find a club and meet new people to play the sport or game with.

    And having been written and endorsed by the game''s professional body, you can be sure that you are getting the best information available.



    Table of Contents
    FOREWORD Introduction, Collecting tiles, BMJA rules THE HISTORY OF MAH-JONG Origins, Arrival in the West Mah-Jong today, National differences THE MAH-JONG SET The tiles, The suits The Winds, The Dragons, The Flowers and Seasons Plain tiles and jokers, Dice, Tallies Wind discs Racks, Materials and engravings Mah-Jong cards PRELIMINARIES Choosing the winds and seating positions, Starting play Building the wall, Breaking the wall The deal, The kong box THE GAME A pung, A kong, A chow Play – the first move, Play continues Declaring a kong, Calling or fishing, Precedence Robbing the kong, The goulash The prevailing wind, Minor, major and honour tiles Bouquets, Original call GOING MAH-JONG Conditions for declaring Mah-Jong SCORING Basic scoring units, Bonus points, Going Mah-Jong bonus points Doubling, Score limits Settling up, Example of a completed hand Completed hand: example 2 SPECIAL HANDS Recognised combinations PENALTIES Incorrect hands, False naming of discards, False declaration of Mah-Jong, Incorrect call Letting off a cannon TACTICS AND ETIQUETTE Luck or skill?, Adaptability, Changes through a game Rack arrangement, Defensive play, Offensive play, General tactics, Etiquette BRITISH TOURNAMENT AND OTHER RULES Tournament rules, The BMJA and other rules National differences MAH-JONG TODAY International competitions, Manga comics, Movies Collecting antique sets MAH-JONG ONLINE Merchandise, Epilepsy Doubling Table Glossary Index

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