Description

Book Synopsis
One of the currently most active research areas within Artificial Intelligence is the field of Machine Learning. The majority of these papers were collected from the participants at the Third International Machine Learning Workshop.

Table of Contents
Judge: A Case-Based Reasoning System.- Changing Language While Learning Recursive Descriptions from Examples.- Learning by Disjunctive Spanning.- Transfer of Knowledge between Teaching and Learning Systems.- Some Approaches to Knowledge Acquisition.- Analogical Learning with Multiple Models.- The World Modelers Project: Objectives and Simulator Architecture.- The Acquisition of Procedural Knowledge through Inductive Learning.- Learning Static Evaluation Functions by Linear Regression.- Plan Invention and Plan Transformation.- A Brief Overview of Explanatory Schema Acquisition.- The EG Project: Recent Progress.- Learning Causal Relations.- Functional Properties and Concept Formation.- Explanation-Based Learning in Logic Circuit Design.- A Proposed Method of Conceptual Clustering for Structured and Decomposable Objects.- Exploiting Functional Vocabularies to Learn Structural Descriptions.- Combining Numeric and Symbolic Learning Techniques.- Learning by Understanding Analogies.- Analogical Reasoning in the Context of Acquiring Problem Solving Expertise.- Planning and Learning in a Design Domain: The Problems Plan Interactions.- Inference of Incorrect Operators.- A Conceptual Framework for Concept Identification.- Neural Modeling as One Approach to Machine Learning.- Steps Toward Building a Dynamic Memory.- Learning by Composition.- Knowledge Acquisition: Investigations and General Principles.- Purpose-Directed Analogy: A Summary of Current Research.- Development of a Framework for Contextual Concept Learning.- On Safely Ignoring Hypotheses.- A Model of Acquiring Problem Solving Expertise.- Another Learning Problem: Symbolic Process Prediction.- Learning at LRI Orsay.- Coper: A Methodology for Learning Invariant Functional Descriptions.- Using Experience as a Guide for Problem Solving.- Heuristics as Invariants and its Application to Learning.- Components of Learning in a Reactive Environment.- The Development of Structures through Interaction.- Complex Learning Environments: Hierarchies and the use of Explanation.- Prediction and Control in an Active Environment.- Better Information Retrieval through Linguistic Sophistication.- Machine Learning Research in the Artificial Intelligence Laboratory at Illinois.- Overview of the Prodigy Learning Apprentice.- A Learning Apprentice System for VLSI Design.- Generalizing Explanations of Narratives into Schemata.- Why Are Design Derivations Hard to Replay?.- An Architecture for Experiential Learning.- Knowledge Extraction through Learning from Examples.- Learning Concepts with a Prototype-Based Model for Concept Representation.- Recent Progress on the Mathematician’s Apprentice Project.- Acquiring Domain Knowledge from Fragments of Advice.- Calm: Contestation for Argumentative Learning Machine.- Directed Experimentation for Theory Revision and Conceptual Knowledge Acquisition.- Goal-Free Learning by Analogy.- A Scientific Approach to Practical Induction.- Exploring Shifts of Representation.- Current Research on Learning in Soar.- Learning Concepts in a Complex Robot World.- Learning Evaluation Functions.- Learning from Data with Errors.- Explanation-Based Manipulator Learning.- Learning Classical Physics.- Views and Causality in Discovery: Modelling Human Induction.- Learning Control Information.- An Investigation of the Nature of Mathematical Discovery.- Learning How to Reach a Goal: A Strategy for the Multiple Classes Classification Problem.- Conceptual Clustering Of Structured Objects.- Learning in Intractable Domains.- On Compiling Explainable Models of a Design Domain.- What Can Be Learned?.- Learning Heuristic Rules from Deep Reasoning.- Learning a Domain Theory by Completing Explanations.- Learning Implementation Rules with Operating-Conditions Depending on Internal Structures in VLSI Design.- Overview of the Odysseus Learning Apprentice.- Learning from Exceptions in Databases.- Learning Apprentice Systems Research at Schlumberger.- Language Acquisition: Learning Phrases in Context.- References.

Machine Learning A Guide to Current Research The Springer International Series in Engineering and Computer Science 12

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    A Paperback by Tom M. Mitchell, Jaime G. Carbonell, Ryszard S. Michalski

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      View other formats and editions of Machine Learning A Guide to Current Research The Springer International Series in Engineering and Computer Science 12 by Tom M. Mitchell

      Publisher: Springer Us
      Publication Date: 10/14/2011 12:00:00 AM
      ISBN13: 9781461294061, 978-1461294061
      ISBN10: 1461294061

      Description

      Book Synopsis
      One of the currently most active research areas within Artificial Intelligence is the field of Machine Learning. The majority of these papers were collected from the participants at the Third International Machine Learning Workshop.

      Table of Contents
      Judge: A Case-Based Reasoning System.- Changing Language While Learning Recursive Descriptions from Examples.- Learning by Disjunctive Spanning.- Transfer of Knowledge between Teaching and Learning Systems.- Some Approaches to Knowledge Acquisition.- Analogical Learning with Multiple Models.- The World Modelers Project: Objectives and Simulator Architecture.- The Acquisition of Procedural Knowledge through Inductive Learning.- Learning Static Evaluation Functions by Linear Regression.- Plan Invention and Plan Transformation.- A Brief Overview of Explanatory Schema Acquisition.- The EG Project: Recent Progress.- Learning Causal Relations.- Functional Properties and Concept Formation.- Explanation-Based Learning in Logic Circuit Design.- A Proposed Method of Conceptual Clustering for Structured and Decomposable Objects.- Exploiting Functional Vocabularies to Learn Structural Descriptions.- Combining Numeric and Symbolic Learning Techniques.- Learning by Understanding Analogies.- Analogical Reasoning in the Context of Acquiring Problem Solving Expertise.- Planning and Learning in a Design Domain: The Problems Plan Interactions.- Inference of Incorrect Operators.- A Conceptual Framework for Concept Identification.- Neural Modeling as One Approach to Machine Learning.- Steps Toward Building a Dynamic Memory.- Learning by Composition.- Knowledge Acquisition: Investigations and General Principles.- Purpose-Directed Analogy: A Summary of Current Research.- Development of a Framework for Contextual Concept Learning.- On Safely Ignoring Hypotheses.- A Model of Acquiring Problem Solving Expertise.- Another Learning Problem: Symbolic Process Prediction.- Learning at LRI Orsay.- Coper: A Methodology for Learning Invariant Functional Descriptions.- Using Experience as a Guide for Problem Solving.- Heuristics as Invariants and its Application to Learning.- Components of Learning in a Reactive Environment.- The Development of Structures through Interaction.- Complex Learning Environments: Hierarchies and the use of Explanation.- Prediction and Control in an Active Environment.- Better Information Retrieval through Linguistic Sophistication.- Machine Learning Research in the Artificial Intelligence Laboratory at Illinois.- Overview of the Prodigy Learning Apprentice.- A Learning Apprentice System for VLSI Design.- Generalizing Explanations of Narratives into Schemata.- Why Are Design Derivations Hard to Replay?.- An Architecture for Experiential Learning.- Knowledge Extraction through Learning from Examples.- Learning Concepts with a Prototype-Based Model for Concept Representation.- Recent Progress on the Mathematician’s Apprentice Project.- Acquiring Domain Knowledge from Fragments of Advice.- Calm: Contestation for Argumentative Learning Machine.- Directed Experimentation for Theory Revision and Conceptual Knowledge Acquisition.- Goal-Free Learning by Analogy.- A Scientific Approach to Practical Induction.- Exploring Shifts of Representation.- Current Research on Learning in Soar.- Learning Concepts in a Complex Robot World.- Learning Evaluation Functions.- Learning from Data with Errors.- Explanation-Based Manipulator Learning.- Learning Classical Physics.- Views and Causality in Discovery: Modelling Human Induction.- Learning Control Information.- An Investigation of the Nature of Mathematical Discovery.- Learning How to Reach a Goal: A Strategy for the Multiple Classes Classification Problem.- Conceptual Clustering Of Structured Objects.- Learning in Intractable Domains.- On Compiling Explainable Models of a Design Domain.- What Can Be Learned?.- Learning Heuristic Rules from Deep Reasoning.- Learning a Domain Theory by Completing Explanations.- Learning Implementation Rules with Operating-Conditions Depending on Internal Structures in VLSI Design.- Overview of the Odysseus Learning Apprentice.- Learning from Exceptions in Databases.- Learning Apprentice Systems Research at Schlumberger.- Language Acquisition: Learning Phrases in Context.- References.

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