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Book Synopsis
Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

Ludotopia – Spaces, Places, and Territories in

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    A Paperback / softback by Espen Aarseth, Stephan Günzel

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      Publisher: Transcript Verlag
      Publication Date: 08/12/2021
      ISBN13: 9783837647303, 978-3837647303
      ISBN10: 3837647307
      Also in:
      Media studies

      Description

      Book Synopsis
      Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

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