Description

Book Synopsis
Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.

Learning XNA 3.0

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A Paperback / softback by Aaron Reed

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    View other formats and editions of Learning XNA 3.0 by Aaron Reed

    Publisher: O'Reilly Media
    Publication Date: 30/12/2008
    ISBN13: 9780596521950, 978-0596521950
    ISBN10: 0596521952

    Description

    Book Synopsis
    Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.

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