Description

Book Synopsis
Java is the world's most popular programming language, but it's known for having a steep learning curve. The editors at No Starch Press have worked to lower that learning curve with Bryson Payne's latest book, Learn Java the Easy Way. Finally, a hands-on introduction to learning Java programming that will take you from absolute beginner to building Android and desktop apps. As you build you'll learn how to use conditions, loops, and variables; create reusable methods; build a graphical user interface (GUI) and animations; even how to debug your code and deal with common mistakes.

Table of Contents
Introduction

Chapter 1: Getting to Know Java with JShell
Chapter 2: Build a Hi-Lo Guessing Game App!
Chapter 3: Creating a GUI for Our Guessing Game
Chapter 4: Creating Your First Android App
Chapter 5: Deciphering Secret Messages
Chapter 6: Creating Advanced GUIs and Sharing Your App
Chapter 7: Make a Secret Messages App to Share with Friends!
Chapter 8: Draw Colorful, Object-Oriented Bubbles with Your Mouse!
Chapter 9: Adding Animation and Collision Detection with Timers
Chapter 10: Making BubbleDraw a Multi-Touch Android App

Appendix A: Saving High Scores, Creating Settings Menus, and Sending Messages on Android
Appendix B: Debugging
Glossary
Solutions (online)

Learn Java The Easy Way: A Hands-On Introduction

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    A Paperback / softback by Bryson Payne

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      View other formats and editions of Learn Java The Easy Way: A Hands-On Introduction by Bryson Payne

      Publisher: No Starch Press,US
      Publication Date: 17/10/2017
      ISBN13: 9781593278052, 978-1593278052
      ISBN10: 1593278055

      Description

      Book Synopsis
      Java is the world's most popular programming language, but it's known for having a steep learning curve. The editors at No Starch Press have worked to lower that learning curve with Bryson Payne's latest book, Learn Java the Easy Way. Finally, a hands-on introduction to learning Java programming that will take you from absolute beginner to building Android and desktop apps. As you build you'll learn how to use conditions, loops, and variables; create reusable methods; build a graphical user interface (GUI) and animations; even how to debug your code and deal with common mistakes.

      Table of Contents
      Introduction

      Chapter 1: Getting to Know Java with JShell
      Chapter 2: Build a Hi-Lo Guessing Game App!
      Chapter 3: Creating a GUI for Our Guessing Game
      Chapter 4: Creating Your First Android App
      Chapter 5: Deciphering Secret Messages
      Chapter 6: Creating Advanced GUIs and Sharing Your App
      Chapter 7: Make a Secret Messages App to Share with Friends!
      Chapter 8: Draw Colorful, Object-Oriented Bubbles with Your Mouse!
      Chapter 9: Adding Animation and Collision Detection with Timers
      Chapter 10: Making BubbleDraw a Multi-Touch Android App

      Appendix A: Saving High Scores, Creating Settings Menus, and Sending Messages on Android
      Appendix B: Debugging
      Glossary
      Solutions (online)

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