Description

Book Synopsis
Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You'll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS. Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you'll learn to use algorithms and structure data. Finally, you'll see how to bring people into what you've built through a useable UI and how UI and code relate. What You'll LearnRecognize patterns and use abstractionsBuild code into reusable frameworksManage code and share version controlSolve logic puzzlesWho This Book Is For Young professionals interested in learning com

Table of Contents

Learn Computer Science with Swift, Jesse Feiler

1. Thinking Computationally

2. Writing Code and Using Swift Playgrounds

3. Exploring Programming Paradigms

4. Using Algorithms

5. Managing Control Flow: Repetition

6. Working with Data - Collections

7. Working with Data - Types

8. Managing Control Flow: Beyond Repetitions

9. Storing data and Sharing Data

10. Building Components

11. Using Events to Guide Actions

12. Getting into Xcode in depth

13. Bringing in People

14. Graphics and Visualization Techniques and Problems

Learn Computer Science with Swift

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    £17.24

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    RRP £22.99 – you save £5.75 (25%)

    Order before 4pm tomorrow for delivery by Tue 9 Jun 2026.

    A Paperback by Jesse Feiler

    1 in stock


      View other formats and editions of Learn Computer Science with Swift by Jesse Feiler

      Publisher: APress
      Publication Date: 1/17/2017 12:12:00 AM
      ISBN13: 9781484230657, 978-1484230657
      ISBN10: 1484230655

      Description

      Book Synopsis
      Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You'll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS. Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you'll learn to use algorithms and structure data. Finally, you'll see how to bring people into what you've built through a useable UI and how UI and code relate. What You'll LearnRecognize patterns and use abstractionsBuild code into reusable frameworksManage code and share version controlSolve logic puzzlesWho This Book Is For Young professionals interested in learning com

      Table of Contents

      Learn Computer Science with Swift, Jesse Feiler

      1. Thinking Computationally

      2. Writing Code and Using Swift Playgrounds

      3. Exploring Programming Paradigms

      4. Using Algorithms

      5. Managing Control Flow: Repetition

      6. Working with Data - Collections

      7. Working with Data - Types

      8. Managing Control Flow: Beyond Repetitions

      9. Storing data and Sharing Data

      10. Building Components

      11. Using Events to Guide Actions

      12. Getting into Xcode in depth

      13. Bringing in People

      14. Graphics and Visualization Techniques and Problems

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