Description
Book SynopsisMaster the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You'll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS. Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you'll learn to use algorithms and structure data. Finally, you'll see how to bring people into what you've built through a useable UI and how UI and code relate. What You'll LearnRecognize patterns and use abstractionsBuild code into reusable frameworksManage code and share version controlSolve logic puzzlesWho This Book Is For Young professionals interested in learning com
Table of ContentsLearn Computer Science with Swift, Jesse Feiler
1. Thinking Computationally
2. Writing Code and Using Swift Playgrounds
3. Exploring Programming Paradigms
4. Using Algorithms
5. Managing Control Flow: Repetition
6. Working with Data - Collections
7. Working with Data - Types
8. Managing Control Flow: Beyond Repetitions
9. Storing data and Sharing Data
10. Building Components
11. Using Events to Guide Actions
12. Getting into Xcode in depth
13. Bringing in People
14. Graphics and Visualization Techniques and Problems