Description

Book Synopsis
Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Caf© and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+

Table of Contents
The Computers in this Book
Chapter 0: Mostly Lost
Chapter 1: A Hidden Ally
Chapter 2: Sense and Sensibleness
Chapter 3: Rounding Error
Chapter 4: What the Tortoise Said to Laurie
Chapter 5: Welcome to Symbol
Chapter 6: A Tinker's Trade
Chapter 7: Read Me
Chapter 8: More That One Way to Do It
Chapter 9: Don't Repeat Yourself
Chapter 10: A Well-Timed Entrance
Chapter 11: A Fair Exchange
Chapter 12: An Improbable Twist
Chapter 13: The Game of Life
Chapter 14: In the Abstract
Chapter 15: Cleverness When It Counts
Chapter 16: A Change of Plan
Chapter 17: Chasing Elegants
Chapter 18: Many Hands Make Light Work
Chapter 19: Branching Out
Chapter 20: Fin
Chapter 21: One More Tning
The Field Guide to Userland

Lauren Ipsum

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    Order before 4pm tomorrow for delivery by Tue 23 Jun 2026.

    A Paperback / softback by Carlos Bueno

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      Publisher: No Starch Press,US
      Publication Date: 14/12/2014
      ISBN13: 9781593275747, 978-1593275747
      ISBN10: 1593275749

      Description

      Book Synopsis
      Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Caf© and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+

      Table of Contents
      The Computers in this Book
      Chapter 0: Mostly Lost
      Chapter 1: A Hidden Ally
      Chapter 2: Sense and Sensibleness
      Chapter 3: Rounding Error
      Chapter 4: What the Tortoise Said to Laurie
      Chapter 5: Welcome to Symbol
      Chapter 6: A Tinker's Trade
      Chapter 7: Read Me
      Chapter 8: More That One Way to Do It
      Chapter 9: Don't Repeat Yourself
      Chapter 10: A Well-Timed Entrance
      Chapter 11: A Fair Exchange
      Chapter 12: An Improbable Twist
      Chapter 13: The Game of Life
      Chapter 14: In the Abstract
      Chapter 15: Cleverness When It Counts
      Chapter 16: A Change of Plan
      Chapter 17: Chasing Elegants
      Chapter 18: Many Hands Make Light Work
      Chapter 19: Branching Out
      Chapter 20: Fin
      Chapter 21: One More Tning
      The Field Guide to Userland

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