Description

Book Synopsis


Table of Contents

Introduction 1

Book 1: Java Basics 5

Chapter 1: Welcome to Java 7

Chapter 2: Installing and Using Java Tools 17

Chapter 3: Working with TextPad 31

Book 2: Programming Basics 37

Chapter 1: Java Programming Basics 39

Chapter 2: Working with Variables and Data Types 59

Chapter 3: Working with Numbers and Expressions 97

Chapter 4: Making Choices 127

Chapter 5: Going Around in Circles (or, Using Loops) 149

Chapter 6: Pulling a Switcheroo 177

Chapter 7: Adding Some Methods to Your Madness 195

Chapter 8: Handling Exceptions 215

Book 3: Object-Oriented Programming 237

Chapter 1: Understanding Object-Oriented Programming 239

Chapter 2: Making Your Own Classes 253

Chapter 3: Working with Statics 273

Chapter 4: Using Subclasses and Inheritance 283

Chapter 5: Using Abstract Classes and Interfaces 305

Chapter 6: Using the Object and Class Classes 327

Chapter 7: Using Inner Classes and Anonymous Classes 355

Chapter 8: Working with Packages and the Java Module System 365

Book 4: Strings and Other Data Types 387

Chapter 1: Working with Strings 389

Chapter 2: Using Regular Expressions 411

Chapter 3: Working with Dates and Times 429

Chapter 4: Using the BigDecimal Class 451

Book 5: Data Structures 471

Chapter 1: Introducing Data Structures 473

Chapter 2: Using Arrays 503

Chapter 3: Using the ArrayList Class 535

Chapter 4: Using the LinkedList Class 549

Chapter 5: Creating Generic Collection Classes 561

Chapter 6: Using Maps and Trees 575

Book 6: Algorithms 595

Chapter 1: Introducing Algorithms 597

Chapter 2: Using Recursion 613

Chapter 3: Sorting 625

Chapter 4: Searching 637

Book 7: Programming Techniques 657

Chapter 1: Programming Threads 659

Chapter 2: Using Functional Programming and Lambda Expressions 689

Chapter 3: Consuming Web Services with HttpClient 705

Book 8: JavaFX 727

Chapter 1: Hello, JavaFX! 729

Chapter 2: Handling Events 751

Chapter 3: Setting the Stage and Scene Layout 769

Chapter 4: Using Layout Panes to Arrange Your Scenes 791

Chapter 5: Getting Input from the User 825

Chapter 6: Choosing from a List 841

Index 869

Java AllinOne For Dummies

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    A Paperback / softback by Doug Lowe

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      Publisher: John Wiley & Sons Inc
      Publication Date: 07/02/2023
      ISBN13: 9781119986645, 978-1119986645
      ISBN10: 1119986648

      Description

      Book Synopsis


      Table of Contents

      Introduction 1

      Book 1: Java Basics 5

      Chapter 1: Welcome to Java 7

      Chapter 2: Installing and Using Java Tools 17

      Chapter 3: Working with TextPad 31

      Book 2: Programming Basics 37

      Chapter 1: Java Programming Basics 39

      Chapter 2: Working with Variables and Data Types 59

      Chapter 3: Working with Numbers and Expressions 97

      Chapter 4: Making Choices 127

      Chapter 5: Going Around in Circles (or, Using Loops) 149

      Chapter 6: Pulling a Switcheroo 177

      Chapter 7: Adding Some Methods to Your Madness 195

      Chapter 8: Handling Exceptions 215

      Book 3: Object-Oriented Programming 237

      Chapter 1: Understanding Object-Oriented Programming 239

      Chapter 2: Making Your Own Classes 253

      Chapter 3: Working with Statics 273

      Chapter 4: Using Subclasses and Inheritance 283

      Chapter 5: Using Abstract Classes and Interfaces 305

      Chapter 6: Using the Object and Class Classes 327

      Chapter 7: Using Inner Classes and Anonymous Classes 355

      Chapter 8: Working with Packages and the Java Module System 365

      Book 4: Strings and Other Data Types 387

      Chapter 1: Working with Strings 389

      Chapter 2: Using Regular Expressions 411

      Chapter 3: Working with Dates and Times 429

      Chapter 4: Using the BigDecimal Class 451

      Book 5: Data Structures 471

      Chapter 1: Introducing Data Structures 473

      Chapter 2: Using Arrays 503

      Chapter 3: Using the ArrayList Class 535

      Chapter 4: Using the LinkedList Class 549

      Chapter 5: Creating Generic Collection Classes 561

      Chapter 6: Using Maps and Trees 575

      Book 6: Algorithms 595

      Chapter 1: Introducing Algorithms 597

      Chapter 2: Using Recursion 613

      Chapter 3: Sorting 625

      Chapter 4: Searching 637

      Book 7: Programming Techniques 657

      Chapter 1: Programming Threads 659

      Chapter 2: Using Functional Programming and Lambda Expressions 689

      Chapter 3: Consuming Web Services with HttpClient 705

      Book 8: JavaFX 727

      Chapter 1: Hello, JavaFX! 729

      Chapter 2: Handling Events 751

      Chapter 3: Setting the Stage and Scene Layout 769

      Chapter 4: Using Layout Panes to Arrange Your Scenes 791

      Chapter 5: Getting Input from the User 825

      Chapter 6: Choosing from a List 841

      Index 869

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