Description

Book Synopsis
1. An Introduction to Java and its History.- 2. Preparing your Development Environment.- 3. Getting Your Feet Wet.- 4. Java Syntax.- 5. Data Types.- 6. Operators.- 7. Controlling the Flow.- 8. The Stream API.- 9. Debugging, Testing, and Documenting.- 10. Making Your Application Interactive.- 11. Working With Files.- 12. The Publish-Subscribe Framework.- 13. Garbage Collection.- Appendix A.


Table of Contents
Chapter 1: An Introduction to Java- When every version was released, how were they called and what were the particularities- What is Java, how it is executed, what type of language it is and what is it good for- Chapter 2: Preparing your development environment- Installing Java, choosing an editor, choosing a build tool- Chapter 3: Getting your feet wet- Writing a simple program, compile and execute- Adding a dependency of somebody else’s code through dependencies of existing libraries- Mention best tools for java and most used frameworks like Spring
Chapter 4: Java syntax- what is a package, module- class- enums- interface ( private methods & default methods)- class, constructor, methods… etc- removal of _ Chapter 5: Data Types- primitive, object types (emphasis on String, Collections, Calendar API)- String – compact Strings- Collections: Immutable collections, factory methods for Collections(JEP 269)- mention Generics- optional – enhancements - threads, futures – CompletableFuture (JEP 266)
Chapter 6: Operators- unary, binary, ternary, logic, and the diamond operator (used in conjunction with anonymous inner classes)
Chapter 7: Controlling the flow - if, loops- try catch (try with resources with managed variables)- recursion
Chapter 8: The Stream API - streams , optional to Stream, enhancements
Chapter 9: Debugging , testing and documenting- what is a break point- loggers : unified JVM logging (JEP 264)- mocks and stubs- jmc, jps, jcmd – JDK utilities- The new Doclet API- the JShell Command Line Tool- accessing the process API- @Deprecated enhancements (JEP 277)
Chapter 10: Making your application interactive- request data with System.in- Swing- Web applications (use the new HTTP client)- JavaFX UI (JEP 253)- Internationalization (JEP 267)
Chapter 11: Writing files- storing data to files, reading it from them- serialization to Binary, XML, JSON, YML (JEP290)- playing with images – multi-resolution API
Chapter 12: Publish-Subscribe Framework- reactive streams
Chapter 13: Garbage Collection- JEP 214,248,271,291

Java 17 for Absolute Beginners

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Order before 4pm today for delivery by Wed 14 Jan 2026.

A Paperback / softback by Iuliana Cosmina

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    View other formats and editions of Java 17 for Absolute Beginners by Iuliana Cosmina

    Publisher: APress
    Publication Date: 14/12/2021
    ISBN13: 9781484270790, 978-1484270790
    ISBN10: 1484270797

    Description

    Book Synopsis
    1. An Introduction to Java and its History.- 2. Preparing your Development Environment.- 3. Getting Your Feet Wet.- 4. Java Syntax.- 5. Data Types.- 6. Operators.- 7. Controlling the Flow.- 8. The Stream API.- 9. Debugging, Testing, and Documenting.- 10. Making Your Application Interactive.- 11. Working With Files.- 12. The Publish-Subscribe Framework.- 13. Garbage Collection.- Appendix A.


    Table of Contents
    Chapter 1: An Introduction to Java- When every version was released, how were they called and what were the particularities- What is Java, how it is executed, what type of language it is and what is it good for- Chapter 2: Preparing your development environment- Installing Java, choosing an editor, choosing a build tool- Chapter 3: Getting your feet wet- Writing a simple program, compile and execute- Adding a dependency of somebody else’s code through dependencies of existing libraries- Mention best tools for java and most used frameworks like Spring
    Chapter 4: Java syntax- what is a package, module- class- enums- interface ( private methods & default methods)- class, constructor, methods… etc- removal of _ Chapter 5: Data Types- primitive, object types (emphasis on String, Collections, Calendar API)- String – compact Strings- Collections: Immutable collections, factory methods for Collections(JEP 269)- mention Generics- optional – enhancements - threads, futures – CompletableFuture (JEP 266)
    Chapter 6: Operators- unary, binary, ternary, logic, and the diamond operator (used in conjunction with anonymous inner classes)
    Chapter 7: Controlling the flow - if, loops- try catch (try with resources with managed variables)- recursion
    Chapter 8: The Stream API - streams , optional to Stream, enhancements
    Chapter 9: Debugging , testing and documenting- what is a break point- loggers : unified JVM logging (JEP 264)- mocks and stubs- jmc, jps, jcmd – JDK utilities- The new Doclet API- the JShell Command Line Tool- accessing the process API- @Deprecated enhancements (JEP 277)
    Chapter 10: Making your application interactive- request data with System.in- Swing- Web applications (use the new HTTP client)- JavaFX UI (JEP 253)- Internationalization (JEP 267)
    Chapter 11: Writing files- storing data to files, reading it from them- serialization to Binary, XML, JSON, YML (JEP290)- playing with images – multi-resolution API
    Chapter 12: Publish-Subscribe Framework- reactive streams
    Chapter 13: Garbage Collection- JEP 214,248,271,291

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