Description

Book Synopsis
A gentle introductory programming book written specifically to teach readers to use objects for the very beginning, rather than starting with structured programming. Perfect for structure programmers that need to learn the object-oriented perspective. Covers the fundamentals of C++ and gives a firm grounding in the object-oriented paradigm. Begins with the systems development life cycle and demonstrates where the software development cycle fits within it.

Table of Contents
Software Development: The Organizational Process.

Software Development: The Programming Process.

The Role of Binary.

Introducing the Object-Oriented Paradigm.

Anatomy of a C++ Program.

Variables.

Declaring Member Functions.

Writing and Using Member Functions.

Stream I/O.

File I/O.

Doing Arithmetic.

Making Decisions.

Repeating Actions.

Introducing Arrays.

Arrays of Objects.

Strings.

Pointers.

Inheritance.

Linked Lists.

Overloading.

Templates.

Summing Up.

Glossary.

Index.

Introductory Programming with ObjectOriented C

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    A Paperback / softback by Jan L. Harrington

    £150.26

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      Book details

      Published 23 January 1997
      ISBN-13 9780471163718
      978-0471163718
      ISBN-10 0471163716

      Description

      Book Synopsis
      A gentle introductory programming book written specifically to teach readers to use objects for the very beginning, rather than starting with structured programming. Perfect for structure programmers that need to learn the object-oriented perspective. Covers the fundamentals of C++ and gives a firm grounding in the object-oriented paradigm. Begins with the systems development life cycle and demonstrates where the software development cycle fits within it.

      Table of Contents
      Software Development: The Organizational Process.

      Software Development: The Programming Process.

      The Role of Binary.

      Introducing the Object-Oriented Paradigm.

      Anatomy of a C++ Program.

      Variables.

      Declaring Member Functions.

      Writing and Using Member Functions.

      Stream I/O.

      File I/O.

      Doing Arithmetic.

      Making Decisions.

      Repeating Actions.

      Introducing Arrays.

      Arrays of Objects.

      Strings.

      Pointers.

      Inheritance.

      Linked Lists.

      Overloading.

      Templates.

      Summing Up.

      Glossary.

      Index.

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