Description

Book Synopsis

Dr. Y. Daniel Liang earned his Ph.D. in Computer Science from the University of Oklahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award.
Dr. Liang was trained in theoretical computer science. He was active in graph algorithms from 1990 to 1995 and published more than ten papers in several established journals such as SIAM Journal on Computing, Discrete Applied Mathematics, Acta Informatics, and Information Processing Letters. Since 1996, he has devoted to writing texts and published more than thirty books with Prentice Hall. His popular computer science texts are widely adopted in the world.
Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems and has given lectures on Java internationally.



Table of Contents
  1. Introduction to Computers, Programs, and JavaTM
  2. Elementary Programming
  3. Selections
  4. Mathematical Functions, Characters, and Strings
  5. Loops
  6. Methods
  7. Single-Dimensional Arrays
  8. Multidimensional Arrays
  9. Objects and Classes
  10. Object-Oriented Thinking
  11. Inheritance and Polymorphism
  12. Exception Handling and Text I/O
  13. Abstract Classes and Interfaces
  14. JavaFX Basics
  15. Event-Driven Programming and Animations
  16. JavaFX UI Controls and Multimedia
  17. Binary I/O
  18. Recursion
  19. Generics
  20. Lists, Stacks, Queues, and Priority Queues
  21. Sets and Maps
  22. Developing Efficient Algorithms
  23. Sorting
  24. Implementing Lists, Stacks, Queues, and Priority Queues
  25. Binary Search Trees
  26. AVL Trees
  27. Hashing
  28. Graphs and Applications
  29. Weighted Graphs and Applications
  30. Aggregate Operations for Collection Streams
Bonus Chapters 31–44 are available from the Companion Website
  1. Advanced JavaFX and FXML
  2. Multithreading and Parallel Programming
  3. Networking
  4. Java Database Programming
  5. Advanced Database Programming
  6. Internationalization
  7. Servlets
  8. JavaServer Pages
  9. JavaServer Faces
  10. RMI
  11. Web Services
  12. 2-4 Trees and B-Trees
  13. Red-Black Trees
  14. Testing Using JUnit
Appendixes
  • A. Java Keywords and Reserved Words
  • B. The ASCII Character Set
  • C. Operator Precedence Chart
  • D. Java Modifiers
  • E. Special Floating-Point Values
  • F. Number Systems
  • G. Bitwise Operations
  • H. Regular Expressions
  • I. Enumerated Types
  • J. The Big-O, Big-Omega, and Big-Theta Notations

Introduction to Java Programming and Data

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    A Paperback / softback by Y. Liang

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      Publisher: Pearson Education Limited
      Publication Date: Publication Date: 12/10/2021
      ISBN13: 9781292402079, 978-1292402079
      ISBN10: 1292402075

      Description

      Book Synopsis

      Dr. Y. Daniel Liang earned his Ph.D. in Computer Science from the University of Oklahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award.
      Dr. Liang was trained in theoretical computer science. He was active in graph algorithms from 1990 to 1995 and published more than ten papers in several established journals such as SIAM Journal on Computing, Discrete Applied Mathematics, Acta Informatics, and Information Processing Letters. Since 1996, he has devoted to writing texts and published more than thirty books with Prentice Hall. His popular computer science texts are widely adopted in the world.
      Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems and has given lectures on Java internationally.



      Table of Contents
      1. Introduction to Computers, Programs, and JavaTM
      2. Elementary Programming
      3. Selections
      4. Mathematical Functions, Characters, and Strings
      5. Loops
      6. Methods
      7. Single-Dimensional Arrays
      8. Multidimensional Arrays
      9. Objects and Classes
      10. Object-Oriented Thinking
      11. Inheritance and Polymorphism
      12. Exception Handling and Text I/O
      13. Abstract Classes and Interfaces
      14. JavaFX Basics
      15. Event-Driven Programming and Animations
      16. JavaFX UI Controls and Multimedia
      17. Binary I/O
      18. Recursion
      19. Generics
      20. Lists, Stacks, Queues, and Priority Queues
      21. Sets and Maps
      22. Developing Efficient Algorithms
      23. Sorting
      24. Implementing Lists, Stacks, Queues, and Priority Queues
      25. Binary Search Trees
      26. AVL Trees
      27. Hashing
      28. Graphs and Applications
      29. Weighted Graphs and Applications
      30. Aggregate Operations for Collection Streams
      Bonus Chapters 31–44 are available from the Companion Website
      1. Advanced JavaFX and FXML
      2. Multithreading and Parallel Programming
      3. Networking
      4. Java Database Programming
      5. Advanced Database Programming
      6. Internationalization
      7. Servlets
      8. JavaServer Pages
      9. JavaServer Faces
      10. RMI
      11. Web Services
      12. 2-4 Trees and B-Trees
      13. Red-Black Trees
      14. Testing Using JUnit
      Appendixes
      • A. Java Keywords and Reserved Words
      • B. The ASCII Character Set
      • C. Operator Precedence Chart
      • D. Java Modifiers
      • E. Special Floating-Point Values
      • F. Number Systems
      • G. Bitwise Operations
      • H. Regular Expressions
      • I. Enumerated Types
      • J. The Big-O, Big-Omega, and Big-Theta Notations

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