Description

Book Synopsis

Get started quickly with Qt, the popular open source C++ framework for building C++-based applications and games. This book will have you building both fully functional desktop and mobile applications in no time, including some simple game applications.  

Introducing Qt 6 begins by guiding you in setting up your tools and environment, and then walks you through the first baby steps of Qt framework. Next, you''ll learn the basics of how project and app structure are set up using Qt. Then, you''ll begin your first real hands-on projects using Qt, including a task and problem management application and two games.  

As you progress, you can enhance these apps and games using additional Qt components and features. The book then delves into advanced topics in Qt, learning above and beyond what the Qt docs can offer, including local storage, C++ integration, deployment to Windows and Android, custom components and how to work with them. 

Up

Table of Contents
Part 11. Introduction
Part 2 - Content2. Setting up the Tools 3. First Baby Steps with Qt4. Explaining the Basics of Project and App Structure5. First Real Projects6. Taskmaster7. Hang-Man Game8. Rock, Paper, Scissors Game
Part 3 - Components, Features and Things9. Components10. Features 11. Writing Diagrams in Qt12. Advanced Topics in Qt

Introducing Qt 6

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    £46.74

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    RRP £54.99 – you save £8.25 (15%)

    Order before 4pm today for delivery by Fri 3 Jul 2026.

    A Paperback / softback by Ben Coepp

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Introducing Qt 6 by Ben Coepp

      Publisher: APress
      Publication Date: 12/12/2021
      ISBN13: 9781484274897, 978-1484274897
      ISBN10: 148427489X

      Description

      Book Synopsis

      Get started quickly with Qt, the popular open source C++ framework for building C++-based applications and games. This book will have you building both fully functional desktop and mobile applications in no time, including some simple game applications.  

      Introducing Qt 6 begins by guiding you in setting up your tools and environment, and then walks you through the first baby steps of Qt framework. Next, you''ll learn the basics of how project and app structure are set up using Qt. Then, you''ll begin your first real hands-on projects using Qt, including a task and problem management application and two games.  

      As you progress, you can enhance these apps and games using additional Qt components and features. The book then delves into advanced topics in Qt, learning above and beyond what the Qt docs can offer, including local storage, C++ integration, deployment to Windows and Android, custom components and how to work with them. 

      Up

      Table of Contents
      Part 11. Introduction
      Part 2 - Content2. Setting up the Tools 3. First Baby Steps with Qt4. Explaining the Basics of Project and App Structure5. First Real Projects6. Taskmaster7. Hang-Man Game8. Rock, Paper, Scissors Game
      Part 3 - Components, Features and Things9. Components10. Features 11. Writing Diagrams in Qt12. Advanced Topics in Qt

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