Description
Book SynopsisInteractive Sound and Music: Beyond Pressing Play provides an accessible exploration into the aesthetics of interactive audio, using examples from video games, experimental music, and participatory theatre and sound installations. Offering a practitionerâs perspective, the book places interactive sound and music within a broader aesthetic context relating to key texts and discussion within musicology and wider art practices. Each chapter takes the reader through a key debate surrounding interactive sound and music, such as:
- Is it actually interactive and does it actually matter?
- How do audience expectations change in an interactive space?
- How do you compose for multiple possibilities?
- Is interactive sound and music ever finished?
- Where now for interactive sound and music?
Supported by a series of questions at the end of each chapter that can be used as a focus for seminar or reading group activities, this is an idea