Description

Book Synopsis

.- Curricula and Computer Science Concepts.

.- Secondary Teachers' Self-Perceived AI Competences in Relation to Renowned European Digital Competence Frameworks.

.- Effect of New Computing Curriculum: Results from Incoming High School Freshmen.

.- K-8 Digital Literacy Curriculum in the Netherlands.

.- Implementing informatics core curriculum in early school education in Poland.

.- Problem Solving, Algorithms and Programming.

.- Mastering Control Structures in Secondary Education: Student Observations and Descriptions of Program Logic.

.- From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game.

.- A Learning Environment to Promote the Computational Thinker: A Bebras Perspective Evaluation.

.- Programming tasks in the Bebras Challenge: Are they a good idea in terms of the contestants' workload?.

.- Teaching task specification efficiently in introductory programming courses in higher education.

.- Teacher's Perspective.

.- A Glimpse Into Primary and Secondary Teachers' Knowledge to Teach Informatics.

.- Exploring transformative professional development within K-12 computing education.

.- Teachers' motivation to engage with students in a computer science and computational thinking challenge: Does motivation conform to a 'one-size-fits-all' model?.

.- Analyzing teachers' diagnostic and intervention processes in debugging using video vignettes.

.- Role-playing of Misconceptions in Teacher Training: Enhancing Preservice Teachers' Understanding of Students' Programming Processes.

Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning

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    £44.99

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    Order before 4pm tomorrow for delivery by Fri 19 Jun 2026.

    A Paperback by Zsuzsa Pluhár

    15 in stock


      View other formats and editions of Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning by Zsuzsa Pluhár

      Publisher: Springer
      Publication Date: 13/10/2024
      ISBN13: 9783031734731, 978-3031734731
      ISBN10:

      Description

      Book Synopsis

      .- Curricula and Computer Science Concepts.

      .- Secondary Teachers' Self-Perceived AI Competences in Relation to Renowned European Digital Competence Frameworks.

      .- Effect of New Computing Curriculum: Results from Incoming High School Freshmen.

      .- K-8 Digital Literacy Curriculum in the Netherlands.

      .- Implementing informatics core curriculum in early school education in Poland.

      .- Problem Solving, Algorithms and Programming.

      .- Mastering Control Structures in Secondary Education: Student Observations and Descriptions of Program Logic.

      .- From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game.

      .- A Learning Environment to Promote the Computational Thinker: A Bebras Perspective Evaluation.

      .- Programming tasks in the Bebras Challenge: Are they a good idea in terms of the contestants' workload?.

      .- Teaching task specification efficiently in introductory programming courses in higher education.

      .- Teacher's Perspective.

      .- A Glimpse Into Primary and Secondary Teachers' Knowledge to Teach Informatics.

      .- Exploring transformative professional development within K-12 computing education.

      .- Teachers' motivation to engage with students in a computer science and computational thinking challenge: Does motivation conform to a 'one-size-fits-all' model?.

      .- Analyzing teachers' diagnostic and intervention processes in debugging using video vignettes.

      .- Role-playing of Misconceptions in Teacher Training: Enhancing Preservice Teachers' Understanding of Students' Programming Processes.

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