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Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limite
Trade Review“I would be comfortable recommending that student team members purchase a copy. I believe it offers a good combination of background information on inclusive design, practical advice for dealing with common interaction limitations, and pointers to additional resources.” (Franz Kurfess, Computing Reviews, September 7, 2021)
Table of ContentsChapter 1. Designing with accessibility in mindChapter Goal: Layout reasons for accessible design• What is web accessibility and inclusive design• Which standard to use (W3C, WCAG 2.1, etc)• Importance of providing Efficient Code• Summary of key points on last page of the chapter
Chapter 2. HTML, CSS, and the land of Accessible Rich Internet Applications (ARIA)Chapter Goal: Best Practice for web development with sample code• HTML (headings, language, alt text, etc)• CSS (Contrast, Hiding Content, Order, etc.)• Javascript (Navigation, User Control, etc.)• ARIA Landmarks (Defining ARIA needs and where to apply)• Summary page at the end of the chapter
Chapter 3. If it’s annoying, it’s probably not inclusive designChapter Goal: Common inaccessible things people do with digital products• Illustrations of inaccessible product examples with correct code• Do’s and Don’ts including code• Inclusive Documentation - PDF’s and beyond• Summary page at the end of the chapter
Chapter 4. Web ComplianceChapter Goal: Review of WCAG 2.1, ADA as it applies to the web and Section 508 of the rehabilitation act• WCAG 2.1 Highlights (POUR - Perceivable, Operable, Understandable, Robust) • ADA’s impact on Web• Sections 508/504 and applications to the web• Internationalization of inclusive design-global differences• Summary page at the end of the chapter
Chapter 5. Design Principles for People with DisabilitiesChapter Goal: Give High level design principles from true stories of disable web users• Tips for building Accessible websites (Labeling, Formatting, Linking, etc)• Accessible Web Content Code• Voice of the Disabled-true stories• Summary of key points on last page of the chapter
Chapter 6. Users & User ResearchChapter Goal: Assistive Technologies and tools• Recruiting participants• Practical testing and training plans• Usability evaluation• Metrics to examine• Summary page at the end of the chapter
Chapter 7. Case Studies & SolutionsChapter Goal: Lessons learned from building accessibility into different platforms• Web• Mobile• AR• VR• Voice• Gaming• Social Media• Summary page at the end of the chapter
Chapter 8. Planning and Implementation of inclusive design Chapter Goal: How to on Planning and implementing accessibility on teams• Creating a culture of accessibility• When to begin incorporating inclusive design in the process• Accessible documentation• Summary page at the end of the chapter
Chapter 9. Usability and Usability TestingChapter Goal: Testing Products with People with disabilities• How to test products with people with disabilities• How to recruit people with disabilities• Usability testing best practices• Summary page at the end of the chapter
Chapter 10. Beyond the web, innovation, the future and you!Chapter Goal: Conclusion looking into the past innovations, future innovations and opportunities• Past innovations• Organization and Resources for Inclusive Design and Accessibility• Summary page at the end of the chapter