Description

Book Synopsis

.- The Influence of Player Type on the Motivation of Students in a Gamified Programming Learning Environment.
.- A model towards enabling tutors to fulfil a role in attenuating source code plagiarism.
.- Inquiry into the Paradox of an ICT Skills Gap.
.- Bridging Local Realities and Global Goals: Exploring Student Led Sustainable Smart Innovation Projects in a Marginalised Community.
.- Reflections on Leading and Managing Computer Science Final Year Projects in a South African Rural University using Gibb's Framework.
.- Elements to Address in a Computing Research Project Honours Course Module: A Tale of Two Universities.
.- A SOLO adapted Evaluation Methodology for Quantifying Learning Transitions on Algorithms.
.- Pair programming and underrepresented groups in Information Technology.
.- Towards Integrating Ethics into Computing Curricula: An Active Learning and Cognitive Psychology Approach.
.- Digital Literacy: Challenges and Opportunities.

ICT Education

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    Order before 4pm tomorrow for delivery by Wed 17 Jun 2026.

    A Paperback by Tapiwa Gundu

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      View other formats and editions of ICT Education by Tapiwa Gundu

      Publisher: Springer
      Publication Date: 04/03/2025
      ISBN13: 9783031824777, 978-3031824777
      ISBN10:

      Description

      Book Synopsis

      .- The Influence of Player Type on the Motivation of Students in a Gamified Programming Learning Environment.
      .- A model towards enabling tutors to fulfil a role in attenuating source code plagiarism.
      .- Inquiry into the Paradox of an ICT Skills Gap.
      .- Bridging Local Realities and Global Goals: Exploring Student Led Sustainable Smart Innovation Projects in a Marginalised Community.
      .- Reflections on Leading and Managing Computer Science Final Year Projects in a South African Rural University using Gibb's Framework.
      .- Elements to Address in a Computing Research Project Honours Course Module: A Tale of Two Universities.
      .- A SOLO adapted Evaluation Methodology for Quantifying Learning Transitions on Algorithms.
      .- Pair programming and underrepresented groups in Information Technology.
      .- Towards Integrating Ethics into Computing Curricula: An Active Learning and Cognitive Psychology Approach.
      .- Digital Literacy: Challenges and Opportunities.

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