Description

Book Synopsis

Learn how to create realistic 3D art with this collection of step-by-step techniques and tutorials for creating hyperrealistic art using coloured pencils.

The trend for hyper realistic artworks featuring high shine subjects is inspiring a new generation of artists. Take your art to the next level with this collection of step-by-step techniques and tutorials for creating hyper realistic artwork. Artist and author, Amie Howard, is an expert in how to get the most from coloured pencils and she takes you through all the key techniques for rendering realistic representations of everything from pets to water.

The first part of the book explores basic drawing techniques including blending, shading, glazing and scumbling - a technique used to create a slick surface texture. There are simple practise exercises for each of the techniques sections so that you can experiment and get comfortable with the different methods before trying them out on a final artwork. This section includes advice about how to get the perfect blend of colours and textures as well as tips about adding in the fine details that make all the difference.

The step-by-step tutorials feature a wide range of subjects including animals, portraits, food and drink so you will learn how to recreate a large number of different surfaces and textures. The chapters are broken up into sections: Surfaces; Animals; Birds, People and Other Textures which looks at a range of different natural and synthetic textures including tree bark, grass, a soft drink can and a shiny sweet wrapper.

All of the tutorials have multiple step-by-step images so you can see how the forms and textures are built up over a series of stages. Amie shares her tips and tricks for creating incredibly realistic representations of textures including feathers and fur and there are up close studies for a cat''s eye, a dog''s nose and a single feather so you can the details involved in these projects. Other up close studies include lips and a nose and a bird''s beak and eye. The instructions will allow you tackle challenging subjects such as ripples on water and ice in glass by breaking down the drawing process into clear step-by-step instructions and photographs, allowing you to follow the artist at each step.



Table of Contents

Introduction–short description of hyper realism and what makes it different from other types of art form, why choose coloured pencils?

Materials –explain a few differences between wax and oil based coloured pencils, paper types (surfaces), other materials (erasers, sharpening tools)

The Approach

Reference Material, drawing from photographs

Composition

Colour Theory

Values

Tone Shading–Basic application of coloured pencil Small practise exercise

Layering–Demo of layering with coloured pencils Small practise exercise

Blending–Explanation of blending methods -both dry and wet (solvent) based blending for different results

Small Studies

Project (Bell Pepper)

ReflectiveSurfaces– looking at reflections and how they differ in different types of surface

Eyes–Project (human eye study) Metallic Objects –Project(spoon)


Creating Fur and Animals –Breakdown of creating fur lines and layering and animal anatomy Project (dog nose)

Project (cat ear)

Project(cat eye study)

Project (full body dog)

Feathers and Birds–Close look at different feather patterns and aspects of birds

Project (beaks)

Project (bird eyes)

Project(single feather study)

Project(parrot)

People–Different human anatomy studies

Project (creating skin tone)

Project(lips)

Project (full face)

Other Textures–tips on creating different types of texture to use for subject context/background Leaves Bark/Trees Grass Rocks

Tips for Improving–a quick word about practicing, making time for your art and self-critique

Hyper Realistic Drawing

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    RRP £15.99 – you save £1.60 (10%)

    Order before 4pm today for delivery by Tue 7 Jul 2026.

    A Paperback / softback by Amie Howard

    1 in stock

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      Publisher: David & Charles
      Publication Date: 11/10/2022
      ISBN13: 9781446309322, 978-1446309322
      ISBN10: 1446309320

      Description

      Book Synopsis

      Learn how to create realistic 3D art with this collection of step-by-step techniques and tutorials for creating hyperrealistic art using coloured pencils.

      The trend for hyper realistic artworks featuring high shine subjects is inspiring a new generation of artists. Take your art to the next level with this collection of step-by-step techniques and tutorials for creating hyper realistic artwork. Artist and author, Amie Howard, is an expert in how to get the most from coloured pencils and she takes you through all the key techniques for rendering realistic representations of everything from pets to water.

      The first part of the book explores basic drawing techniques including blending, shading, glazing and scumbling - a technique used to create a slick surface texture. There are simple practise exercises for each of the techniques sections so that you can experiment and get comfortable with the different methods before trying them out on a final artwork. This section includes advice about how to get the perfect blend of colours and textures as well as tips about adding in the fine details that make all the difference.

      The step-by-step tutorials feature a wide range of subjects including animals, portraits, food and drink so you will learn how to recreate a large number of different surfaces and textures. The chapters are broken up into sections: Surfaces; Animals; Birds, People and Other Textures which looks at a range of different natural and synthetic textures including tree bark, grass, a soft drink can and a shiny sweet wrapper.

      All of the tutorials have multiple step-by-step images so you can see how the forms and textures are built up over a series of stages. Amie shares her tips and tricks for creating incredibly realistic representations of textures including feathers and fur and there are up close studies for a cat''s eye, a dog''s nose and a single feather so you can the details involved in these projects. Other up close studies include lips and a nose and a bird''s beak and eye. The instructions will allow you tackle challenging subjects such as ripples on water and ice in glass by breaking down the drawing process into clear step-by-step instructions and photographs, allowing you to follow the artist at each step.



      Table of Contents

      Introduction–short description of hyper realism and what makes it different from other types of art form, why choose coloured pencils?

      Materials –explain a few differences between wax and oil based coloured pencils, paper types (surfaces), other materials (erasers, sharpening tools)

      The Approach

      Reference Material, drawing from photographs

      Composition

      Colour Theory

      Values

      Tone Shading–Basic application of coloured pencil Small practise exercise

      Layering–Demo of layering with coloured pencils Small practise exercise

      Blending–Explanation of blending methods -both dry and wet (solvent) based blending for different results

      Small Studies

      Project (Bell Pepper)

      ReflectiveSurfaces– looking at reflections and how they differ in different types of surface

      Eyes–Project (human eye study) Metallic Objects –Project(spoon)


      Creating Fur and Animals –Breakdown of creating fur lines and layering and animal anatomy Project (dog nose)

      Project (cat ear)

      Project(cat eye study)

      Project (full body dog)

      Feathers and Birds–Close look at different feather patterns and aspects of birds

      Project (beaks)

      Project (bird eyes)

      Project(single feather study)

      Project(parrot)

      People–Different human anatomy studies

      Project (creating skin tone)

      Project(lips)

      Project (full face)

      Other Textures–tips on creating different types of texture to use for subject context/background Leaves Bark/Trees Grass Rocks

      Tips for Improving–a quick word about practicing, making time for your art and self-critique

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